Element card · group PvE · atomic number 13,266, its rank
test008
Offline 113.250.143.62:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on test008?
Generated by the game, the map on test008 is procedural.
What rules has test008 set, and what settings are in force?
The name of test008 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts test008?
No region is published by test008. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 113.250.143.62:28015.
On what Rust version does test008 operate?
Rust network protocol 2633 and build 163794 on Windows is what test008 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does test008 stay online?
Right now test008 is offline, with its last appearance 41 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
What is the wiping pattern on test008?
Too few wipes are on record for test008 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 47 days 12 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on test008?
These are the tags test008 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $rEA (Region code): Its region code reads EA; ^p (PvE): You fight the world, not other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does test008 appear in?
The Rust Data Lab lists that include test008 are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does test008 hold among Rust servers?
test008 sits at #13,266 for seven-day player hours, placing it in the top – of ranked servers.
How full is test008 right now?
No live signal from test008 right now, which was last seen 41 days 14 hours ago.
How to join
What steps get you onto test008?
Open the console with F1 in Rust and type client.connect 113.250.143.62:28015. The Launch Rust button on this page does the same job through Steam.