Rust Data LabData lab · live
Live readings Servers11,667 Players45,747 Populated2,969 Fresh wipes · 3h96 Sampled every 5 min

Element card · group PvE · atomic number 15,973, its rank

test008

Offline 113.251.209.244:28715 checked 26d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,973top 70%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 265
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 265/ 2,000
  2. 2 Br [EU] Brits PvE… 68
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 68/ 2,000
  3. 3 Ch Chrayntopia ♡ … 96
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average 96/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 37
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 37/ 200
  5. 5 Re [PvE] Relic | … 53
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 53/ 300
  6. 6 Tr TRAVELER PVE [… 10
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 10/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on test008?

A procedural map runs on test008, generated by the game.

What rules has test008 set, and what settings are in force?

The name of test008 carries no gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is off, Valve's anti-cheat.

Server facts

What region hosts test008?

Nothing about a region is published by test008. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 113.251.209.244:28715.

On what Rust version does test008 operate?

Rust network protocol 2634 and build 166494 on Windows is what test008 uses. The protocol must match for you to join; Steam will update your game.

How reliably does test008 stay online?

Right now test008 is offline, with its last appearance 26 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipes and resets

What is the wiping pattern on test008?

test008's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 6 hours ago.

Where it appears

How should you read the tags on test008?

The game's server browser reads the tags test008 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $rEA (Region code): The server's code for its region is EA; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does test008 come up?

You will find test008 on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does test008 place?

Player hours over the last week put test008 at #15,973, inside the top 70% of ranked servers.

How full is test008 right now?

The last recorded sighting of test008 was 26 days 21 hours ago, and it is offline now.

How to join

What is the way to join test008?

In Rust, press F1 and enter client.connect 113.251.209.244:28715. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$rEA,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$rEA
Region code The server's code for its region is EA.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.