Element card · group Modded · atomic number 15,411, its rank
MURAKUMA_Rust
Online 114.16.196.8:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:06 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on MURAKUMA_Rust?
MURAKUMA_Rust runs a procedural map of size 5,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is MURAKUMA_Rust configured, and what rules apply?
Nothing in the name of MURAKUMA_Rust gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts MURAKUMA_Rust?
No region is published by MURAKUMA_Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 114.16.196.8:28015.
On what Rust version does MURAKUMA_Rust operate?
Rust network protocol 2634 and build 167781 on Windows is what MURAKUMA_Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is MURAKUMA_Rust for staying online?
Right now, MURAKUMA_Rust is reachable. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Is MURAKUMA_Rust known for smooth running?
Server fps averaged 190 over the last 48 hours, with 139 as the lowest. The entity count reached 149,703, including buildings, deployables and all other world items. Up to 3,673 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on MURAKUMA_Rust, and at what time?
Wiping once a month with the force wipe is what MURAKUMA_Rust does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 25 days 22 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on MURAKUMA_Rust involve?
Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 23 hours after it began.
Where it appears
How should you read the tags on MURAKUMA_Rust?
These are the tags MURAKUMA_Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does MURAKUMA_Rust appear in?
These themed Rust Data Lab lists carry MURAKUMA_Rust: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does MURAKUMA_Rust place?
MURAKUMA_Rust sits at #15,411 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does MURAKUMA_Rust have at the moment?
At the moment MURAKUMA_Rust has 0 of its 100 slots filled. The past week gives an average of 0 players.
Getting on
What is the way to join MURAKUMA_Rust?
In Rust, press F1 and enter client.connect 114.16.196.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.