Element card · group PvE · atomic number 1,786, its rank
VNZ Rust 3X PvE Zombie | VN/SEA
Online EA 116.108.184.193:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers, top 31% in EA, and #90 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 13d 10hWed 11 Nov, 10:48 UTC
- 27d 10hWed 25 Nov, 10:48 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 41d 10hWed 9 Dec, 10:48 UTC
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 10:48 UTC13h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on VNZ Rust 3X PvE Zombie | VN/SEA?
VNZ Rust 3X PvE Zombie | VN/SEA runs a procedural map of size 4,250 with seed 1717382886; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on VNZ Rust 3X PvE Zombie | VN/SEA?
VNZ Rust 3X PvE Zombie | VN/SEA carries a 3x gather rate, as its name states. The group cap is 4 players (quad). Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts VNZ Rust 3X PvE Zombie | VN/SEA?
With its EA tag, VNZ Rust 3X PvE Zombie | VN/SEA places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 116.108.184.193:28015.
What Rust version does VNZ Rust 3X PvE Zombie | VN/SEA currently run?
Rust network protocol 2635 and build 168909 on Windows is what VNZ Rust 3X PvE Zombie | VN/SEA uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is VNZ Rust 3X PvE Zombie | VN/SEA for staying online?
Right now, VNZ Rust 3X PvE Zombie | VN/SEA is reachable. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 14 October 2026.
How well does VNZ Rust 3X PvE Zombie | VN/SEA perform?
The last 48 hours show an average of 95 server fps and a minimum of 63. The entity count reached 108,639, including buildings, deployables and all other world items. Memory use peaked at 3,631 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does VNZ Rust 3X PvE Zombie | VN/SEA wipe, and how often?
Its tag guides the prediction, since VNZ Rust 3X PvE Zombie | VN/SEA's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 13 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.
Tags, lists
Which meanings sit behind the tags on VNZ Rust 3X PvE Zombie | VN/SEA?
The game's server browser reads the tags VNZ Rust 3X PvE Zombie | VN/SEA publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): In the browser it sits under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does VNZ Rust 3X PvE Zombie | VN/SEA come up?
The Rust Data Lab lists that include VNZ Rust 3X PvE Zombie | VN/SEA are: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.
Who is behind VNZ Rust 3X PvE Zombie | VN/SEA?
No other server we track shares the vnzrust.duckdns.org hostname that VNZ Rust 3X PvE Zombie | VN/SEA publishes.
Population
Against other Rust servers, where does VNZ Rust 3X PvE Zombie | VN/SEA place?
VNZ Rust 3X PvE Zombie | VN/SEA is #1,786 on seven-day player hours, #176 in Asia, and in the top 8% of all ranked servers. In the quad category it ranks #90.
How many players does VNZ Rust 3X PvE Zombie | VN/SEA have at the moment?
Of 40 slots, 7 are taken on VNZ Rust 3X PvE Zombie | VN/SEA right now. A seven-day sample gives 3 players on average and 13 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 6 players.
Getting on
How can you connect to VNZ Rust 3X PvE Zombie | VN/SEA?
In Rust, press F1 and enter client.connect 116.108.184.193:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/s3yJtFbGVC.
