Rust Data LabData lab · live
Live readings Servers11,718 Players47,661 Populated3,204 Fresh wipes · 3h101 Sampled every 5 min

Element card · group PvE · atomic number 1,786, its rank

VNZ Rust 3X PvE Zombie | VN/SEA

Online EA 116.108.184.193:28015 checked 11m ago

3x quad biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 7/ 40 18% full Room to join
7-day average3peak 13
Rank · atomic number#1,786top 8% · #176 in EA
Last wipe13h agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246801:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 10:48 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 10:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 8% of all ranked servers, top 31% in EA, and #90 of the quad servers (top 11%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hWed 11 Nov, 10:48 UTC
  3. 27d 10hWed 25 Nov, 10:48 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 10hWed 9 Dec, 10:48 UTC
Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:48 UTC13h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Af [ASIA] AFTERMA… 2
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Quick answers

from the figures on this page

Map and rules

What map is in play on VNZ Rust 3X PvE Zombie | VN/SEA?

VNZ Rust 3X PvE Zombie | VN/SEA runs a procedural map of size 4,250 with seed 1717382886; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on VNZ Rust 3X PvE Zombie | VN/SEA?

VNZ Rust 3X PvE Zombie | VN/SEA carries a 3x gather rate, as its name states. The group cap is 4 players (quad). Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts VNZ Rust 3X PvE Zombie | VN/SEA?

With its EA tag, VNZ Rust 3X PvE Zombie | VN/SEA places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 116.108.184.193:28015.

What Rust version does VNZ Rust 3X PvE Zombie | VN/SEA currently run?

Rust network protocol 2635 and build 168909 on Windows is what VNZ Rust 3X PvE Zombie | VN/SEA uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is VNZ Rust 3X PvE Zombie | VN/SEA for staying online?

Right now, VNZ Rust 3X PvE Zombie | VN/SEA is reachable. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 14 October 2026.

How well does VNZ Rust 3X PvE Zombie | VN/SEA perform?

The last 48 hours show an average of 95 server fps and a minimum of 63. The entity count reached 108,639, including buildings, deployables and all other world items. Memory use peaked at 3,631 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does VNZ Rust 3X PvE Zombie | VN/SEA wipe, and how often?

Its tag guides the prediction, since VNZ Rust 3X PvE Zombie | VN/SEA's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 13 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

Tags, lists

Which meanings sit behind the tags on VNZ Rust 3X PvE Zombie | VN/SEA?

The game's server browser reads the tags VNZ Rust 3X PvE Zombie | VN/SEA publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): In the browser it sits under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does VNZ Rust 3X PvE Zombie | VN/SEA come up?

The Rust Data Lab lists that include VNZ Rust 3X PvE Zombie | VN/SEA are: 3x Rust servers, live, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.

Who is behind VNZ Rust 3X PvE Zombie | VN/SEA?

No other server we track shares the vnzrust.duckdns.org hostname that VNZ Rust 3X PvE Zombie | VN/SEA publishes.

Population

Against other Rust servers, where does VNZ Rust 3X PvE Zombie | VN/SEA place?

VNZ Rust 3X PvE Zombie | VN/SEA is #1,786 on seven-day player hours, #176 in Asia, and in the top 8% of all ranked servers. In the quad category it ranks #90.

How many players does VNZ Rust 3X PvE Zombie | VN/SEA have at the moment?

Of 40 slots, 7 are taken on VNZ Rust 3X PvE Zombie | VN/SEA right now. A seven-day sample gives 3 players on average and 13 at the top. The busiest point in the last 48 hours came at 19:00 UTC, averaging 6 players.

Getting on

How can you connect to VNZ Rust 3X PvE Zombie | VN/SEA?

In Rust, press F1 and enter client.connect 116.108.184.193:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/s3yJtFbGVC.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.