Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group PvE · atomic number 15,025, its rank

RustFGpve

Offline 116.116.199.223:28225 checked 44d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 128 0% full Room to join
7-day average0peak –
Rank · atomic number#15,025no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 109
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 109/ 2,000
  2. 2 Br [EU] Brits PvE… 160
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 160/ 2,000
  3. 3 Ch Chrayntopia ♡ … 23
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 23/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 67
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 67/ 200
  5. 5 Re [PvE] Relic | … 5
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 5/ 300
  6. 6 Tr TRAVELER PVE [… 50
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 50/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on RustFGpve?

A procedural map runs on RustFGpve, generated by the game.

What settings and rules apply on RustFGpve?

No gather rate appears in the name of RustFGpve. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is RustFGpve based in?

Nothing about a region is published by RustFGpve. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 116.116.199.223:28225.

Which Rust version is RustFGpve on?

On Windows, RustFGpve is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustFGpve for staying online?

Right now RustFGpve is offline, with its last appearance 44 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

When does RustFGpve wipe, and how often?

RustFGpve's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 days 20 hours ago.

Where it appears

Which meanings sit behind the tags on RustFGpve?

The game's server browser reads the tags RustFGpve publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp128 (Max players): 128 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustFGpve appear in?

You will find RustFGpve on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RustFGpve hold among Rust servers?

Player hours over the last week put RustFGpve at #15,025, inside the top – of ranked servers.

How many players does RustFGpve have at the moment?

No live signal from RustFGpve right now, which was last seen 44 days 18 hours ago.

Connection

What steps get you onto RustFGpve?

In Rust, press F1 and enter client.connect 116.116.199.223:28225. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp128
Max players 128 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.