Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h83 Sampled every 5 min

Element card · group Modded · atomic number 4,019, its rank

[EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN

Online 116.202.218.236:28015 checked 1h ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average1peak 4
Rank · atomic number#4,019top 18%
Last wipe13d agobiweekly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 14d 23hThu 12 Nov, 17:42 UTC
  3. 36d 0hThu 3 Dec, 19:00 UTCFW
  4. 42d 23hThu 10 Dec, 17:42 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:42 UTC13d ago 3 – running 2
Thu 1 Oct, 18:16 UTC FW27d ago 4 held half 14 days 0
Thu 17 Sep, 18:05 UTC41d ago 7 halved by day 12 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 43
    Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 186 on average 43/ 100
  2. 2 Дл ДЛЯ НОВИЧКОВ |… 42
    ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 51 on average 42/ 200
  3. 3 Pr PROSTOJ #6 | Р… 44
    PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 48 on average 44/ 200
  4. 4 Ma Magic Rust #22… 17
    Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий EU · groups of 150+ · 2x · biweekly · 48 on average 17/ 200
  5. 5 Ро РОССИЙСКИЙ x2 … 18
    РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 34 on average 18/ 100
  6. 6 Vi Vital Rust - E… 7
    Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 32 on average 7/ 75

Quick answers

from the figures on this page

Settings and map

What map is in play on [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN?

The map on [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN is procedural at size 3,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN?

According to its name, [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN based in?

The name of [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 116.202.218.236:28015.

On what Rust version does [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN operate?

On Linux, [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN is running Rust network protocol 2635 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN for staying online?

Right now, [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN hold a steady performance?

In the last 48 hours, it averaged 210 server fps, with a low of 53. The entity count reached 66,228, including buildings, deployables and all other world items. Up to 2,966 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN, and at what time?

The wipe rhythm for [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN is every 4 weeks on Thursday at 17:42 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 13 days ago. Its tags list a wipe schedule of one wipe every two weeks.

On [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 12 when it didn't hold.

Where it appears

Which meanings sit behind the tags on [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN?

The game's server browser reads the tags [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN come up?

These themed Rust Data Lab lists carry [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

Against other Rust servers, where does [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN place?

[EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN sits at #4,019 for seven-day player hours, placing it in the top 18% of ranked servers.

How many players does [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN have at the moment?

At the moment [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN has 0 of its 150 slots filled. Averaged over the past week: 1 players, peaking at 4. The busiest point in the last 48 hours came at 18:00 UTC, averaging 2 players.

Connection

What steps get you onto [EU] Nowhere - MAIN - | 2x | Solo-Duo-Trio | 50% Up | NO OFFLIN?

In Rust, press F1 and enter client.connect 116.202.218.236:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.