Rust Data LabData lab · live
Live readings Servers11,692 Players54,249 Populated3,144 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Modded · atomic number 500, its rank

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий

Online 185.189.255.130:10000 checked 8m ago

2x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 200 0% full Room to join
7-day average34peak 134
Rank · atomic number#500top 2%
Last wipe13d agobiweekly schedule
Next wipe8hFri 30 Oct, 10:00 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:00 UTC, in 8h. Every other Friday at 10:00 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak562players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 8hFri 30 Oct, 10:00 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hFri 13 Nov, 10:00 UTC
  4. 28d 8hFri 27 Nov, 10:00 UTC
  5. 34d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 8hFri 11 Dec, 10:00 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 597, 1 hours in, with 254 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:00 UTC13d ago 597+254 queue – running 16
Fri 2 Oct, 10:01 UTC27d ago 493+70 queue halved by day 5 14 days 14
Fri 18 Sep, 10:00 UTC41d ago 596+382 queue halved by day 5 14 days 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 659
    Atlas - EU 2X Medium | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 168 on average 659/ 750
  2. 2 Ро РОССИЙСКИЙ x2 … 120
    РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2x EU · groups of 300+ · 2x · biweekly · 55 on average 120/ 200
  3. 3 Дл ДЛЯ НОВИЧКОВ |… 10
    ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 EU · groups of 10+ · 2x · biweekly · 53 on average 10/ 200
  4. 4 Pr PROSTOJ #6 | Р… 3
    PROSTOJ #6 | Ресурсы x2 | Компоненты x1 EU · groups of 8+ · 2x · biweekly · 50 on average 3/ 200
  5. 5 Ро Россия | Класс… 1
    Россия | Классика X2 | IMBA RUST 23.10 EU · groups of 100+ · 2x · biweekly · 30 on average 1/ 200
  6. 6 Vi Vital Rust - E… 4
    Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · biweekly · 13 on average 4/ 75

Quick answers

from the figures on this page

Map and rules

What map is in play on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: BAЙП ЧEPEЗ 9 Ч..

How is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий configured, and what rules apply?

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий carries a 2x gather rate, as its name states. Groups top out at 150 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий based in?

No region tag is published by Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.189.255.130:10000.

What Rust version does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий currently run?

On Windows, Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий stay online?

Right now, Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is reachable. The uptime it reports suggests it restarted roughly 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий hold a steady performance?

Server fps averaged 48 over the last 48 hours, with 48 as the lowest. The entity count reached 146,796, including buildings, deployables and all other world items. Memory use peaked at 4,649 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий wipe, and how often?

The wipe rhythm for Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий is every other Friday at 10:00 UTC. On Friday 30 October at 10:00 UTC the next wipe falls due. 13 days 15 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

How does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий look on the day of a wipe?

At their busiest, recent wipes averaged 562 players. A peak 1 hours after the latest wipe, plus 254 more in the queue. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 5.

Where it appears

How should you read the tags on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

The game's server browser reads the tags Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts150 (Group limit): No team may exceed 150; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий come up?

These themed Rust Data Lab lists carry Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x; Average players: 25+ on average.

Who operates Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

35 other servers we track publish a magicrust.gg hostname as well, which makes one operator the likely runner of them and Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий.

Player counts

Against other Rust servers, where does Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий place?

Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий sits at #500 for seven-day player hours, placing it in the top 2% of ranked servers.

What does the current player count on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий tell you?

Of 200 slots, 1 are taken on Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий right now. Averaged over the past week: 34 players, peaking at 134. The busiest point in the last 48 hours came at 10:00 UTC, averaging 28 players.

Getting on

What steps get you onto Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий?

In Rust, press F1 and enter client.connect 185.189.255.130:10000. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://magicrust.gg/serv22.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,gmrust,cs168909,ts150,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts150
Group limit No team may exceed 150.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.