Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 9,861, its rank

My Server Name

Offline 116.65.0.38:28015 checked 5d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,861top 44%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:49 UTC5d ago – – – 1
Fri 23 Oct, 23:27 UTC5d ago – – – 0
Fri 23 Oct, 22:07 UTC5d ago – – – 1
Fri 23 Oct, 21:35 UTC5d ago – – – 1
Fri 23 Oct, 21:25 UTC5d ago – – – 1
Fri 23 Oct, 21:17 UTC5d ago – – – 0
Fri 23 Oct, 19:30 UTC5d ago – – – 0
Wed 21 Oct, 19:18 UTC7d ago 0 – 2 days 1
Tue 6 Oct, 22:56 UTC22d ago 1 – 14.8 days 0
Wed 30 Sep, 09:14 UTC29d ago – – – 1

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ra RaidLab 200
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  3. 3 Eu EU Hub 01 14
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  4. 4 Ru 404 RUST / ДЛЯ… 6
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Quick answers

from the figures on this page

Server setup

How is My Server Name configured, and what rules apply?

No gather rate appears in the name of My Server Name. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does My Server Name sit?

No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 116.65.0.38:28015.

On what Rust version does My Server Name operate?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Server Name stay up, and how reliable is its uptime?

Currently offline, My Server Name was last seen 5 days 2 hours ago. It was online for 10 of 168 hours in the last 7 full days, which is 6% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe days

When does My Server Name wipe, and how often?

Every few hours My Server Name generates a new world; there is no wipe schedule, and those resets are not wipes.

Tags, lists

How should you read the tags on My Server Name?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does My Server Name place?

Player hours over the last week put My Server Name at #9,861, inside the top 44% of ranked servers.

How many players does My Server Name have at the moment?

The last recorded sighting of My Server Name was 5 days 2 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

Getting on

How can you connect to My Server Name?

In Rust, press F1 and enter client.connect 116.65.0.38:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.