Element card · group Community · atomic number 16,957, its rank
本地
Offline 116.8.1.220:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on 本地?
The map on 本地 is procedural, made by the game.
How is 本地 configured, and what rules apply?
The name of 本地 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts 本地?
No region tag is published by 本地; its name, though, points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 116.8.1.220:28015.
Which Rust version is 本地 on?
On Windows, 本地 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 本地 stay up, and how reliable is its uptime?
本地 is not online at the moment; the last sighting was 30 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipes and resets
When does 本地 wipe, and how often?
本地's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 30 days 16 hours ago the current world was made.
Tags, lists
How should you read the tags on 本地?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list 本地 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 本地 come up?
The Rust Data Lab lists that include 本地 are: Rust community servers, measured. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does 本地 place?
The seven-day player-hours table has 本地 at #16,957, in the top 71% of ranked servers.
How full is 本地 right now?
No live signal from 本地 right now, which was last seen 30 days ago.
How to join
What is the way to join 本地?
Open the console with F1 in Rust and type client.connect 116.8.1.220:28015. The Launch Rust button on this page does the same job through Steam.