Rust Data LabData lab · live
Live readings Servers11,853 Players82,944 Populated3,958 Fresh wipes · 3h166 Sampled every 5 min

Element card · group PvE · atomic number 13,059, its rank

SCPVE - TEST - RICK

Offline EA 117.90.232.29:28015 checked 7d ago

monthly wipes moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#13,059top 59% · #479 in EA
Last wipe25d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap1.9 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctMon 5 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:45 UTC11d ago 1 – running 0
Mon 5 Oct, 07:03 UTC22d ago 2 held half 11 days 0
Fri 2 Oct, 09:53 UTC25d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC25d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC28d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC29d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC31d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC32d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on SCPVE - TEST - RICK?

SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: 亚特兰大 : 行尸走肉.

What settings and rules apply on SCPVE - TEST - RICK?

The name of SCPVE - TEST - RICK carries no gather rate. Groups top out at 8 players, the default for the game. softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is disabled.

About the server

In what location does SCPVE - TEST - RICK sit?

With its EA tag, SCPVE - TEST - RICK places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 117.90.232.29:28015.

On what Rust version does SCPVE - TEST - RICK operate?

Rust network protocol 2634 and build 167781 on Windows is what SCPVE - TEST - RICK uses. The protocol must match for you to join; Steam will update your game.

How reliably does SCPVE - TEST - RICK stay online?

Currently offline, SCPVE - TEST - RICK was last seen 7 days 10 hours ago. For the last 7 full days, 3 of 168 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

When does SCPVE - TEST - RICK wipe, and how often?

Once a month is all SCPVE - TEST - RICK wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 25 days 8 hours ago. Wipes monthly, according to the schedule in its tags.

How does SCPVE - TEST - RICK look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

Which meanings sit behind the tags on SCPVE - TEST - RICK?

The game's server browser reads the tags SCPVE - TEST - RICK publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SCPVE - TEST - RICK come up?

You will find SCPVE - TEST - RICK on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind SCPVE - TEST - RICK?

2 other servers we track publish a rustpve.top hostname as well, which makes one operator the likely runner of them and SCPVE - TEST - RICK.

Population

How does SCPVE - TEST - RICK compare with other servers in the rankings?

SCPVE - TEST - RICK is #13,059 on seven-day player hours, #479 in Asia, and in the top 59% of all ranked servers.

How many players does SCPVE - TEST - RICK have at the moment?

No live signal from SCPVE - TEST - RICK right now, which was last seen 7 days 10 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

What steps get you onto SCPVE - TEST - RICK?

In Rust, press F1 and enter client.connect 117.90.232.29:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustimg.rustpve.top/QUN/QQ.png.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^s
Softcore Die here and you keep some inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.