Element card · group PvE · atomic number 6,488, its rank
SCPVE - TEST - RICK
Offline EA 49.84.34.129:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:54 UTC3d ago | 2 | – | running | 1 |
| Sat 24 Oct, 13:44 UTC4d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on SCPVE - TEST - RICK?
A procedural map of size 4,500 with seed 1337 runs on SCPVE - TEST - RICK, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: 亚特兰大 : 行尸走肉.
What rules has SCPVE - TEST - RICK set, and what settings are in force?
Nothing in the name of SCPVE - TEST - RICK gives a gather rate. With no change from the default, groups can hold up to 8 players. softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server details
In what location does SCPVE - TEST - RICK sit?
With its EA tag, SCPVE - TEST - RICK places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 49.84.34.129:28015 is the address it uses.
Which Rust version is SCPVE - TEST - RICK on?
Rust network protocol 2635 and build 168909 on Windows is what SCPVE - TEST - RICK uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does SCPVE - TEST - RICK stay up, and how reliable is its uptime?
Right now SCPVE - TEST - RICK is offline, with its last appearance 11 hours ago. About 2 hours ago is when it last restarted, based on its uptime. It was online for 28 of 144 hours in the last 6 full days, which is 19% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Does SCPVE - TEST - RICK hold a steady performance?
Server fps averaged 87 over the last 48 hours, with 74 as the lowest. The maximum entity count was 142,422, covering buildings, deployables and all else in the world. Up to 4,380 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on SCPVE - TEST - RICK, and at what time?
Wiping once a month with the force wipe is what SCPVE - TEST - RICK does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 3 days 12 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on SCPVE - TEST - RICK involve?
At their busiest, recent wipes averaged 2 players. 27 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on SCPVE - TEST - RICK?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): The server browser files it under East Asia: that is the tag list SCPVE - TEST - RICK publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does SCPVE - TEST - RICK come up?
These themed Rust Data Lab lists carry SCPVE - TEST - RICK: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Who is behind SCPVE - TEST - RICK?
2 other servers we track publish a rustpve.top hostname as well, which makes one operator the likely runner of them and SCPVE - TEST - RICK.
Player numbers
Against other Rust servers, where does SCPVE - TEST - RICK place?
SCPVE - TEST - RICK is #6,488 on seven-day player hours, #405 in Asia, and in the top 29% of all ranked servers.
What does the current player count on SCPVE - TEST - RICK tell you?
SCPVE - TEST - RICK is offline at the moment; the last sighting was 11 hours ago. The week's figures average 1 players and top out at 2. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.
How to join
How can you connect to SCPVE - TEST - RICK?
In Rust, press F1 and enter client.connect 49.84.34.129:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustimg.rustpve.top/QUN/QQ.png.