Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group PvE · atomic number 6,488, its rank

SCPVE - TEST - RICK

Offline EA 49.84.34.129:28015 checked 11h ago

monthly wipes moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 2
Rank · atomic number#6,488top 29% · #405 in EA
Last wipe3d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75106:0008:0010:0012:0010:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0008:0010:0012:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:54 UTC3d ago 2 – running 1
Sat 24 Oct, 13:44 UTC4d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 小淘 小淘气PVE-简单玩法-10… 1
    小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 25 on average 1/ 100
  2. 2 小萌 小萌妹PVE-建家打怪-万款… 25
    小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 25/ 100
  3. 3 低调 低调/PVE/10倍废料/养… 16
    低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average 16/ 200
  4. 4 鲨鲨 鲨鲨/PVE/10倍废/全新… 16
    鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average 16/ 200
  5. 5 黑鲨 黑鲨PVE/10倍废料/打怪… 15
    黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 13 on average 15/ 200
  6. 6 微光 『微光』PVE|原倍|事件活… 5
    『微光』PVE|原倍|事件活动|萌新养老 EA · groups of 8+ · monthly · 13 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on SCPVE - TEST - RICK?

A procedural map of size 4,500 with seed 1337 runs on SCPVE - TEST - RICK, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: 亚特兰大 : 行尸走肉.

What rules has SCPVE - TEST - RICK set, and what settings are in force?

Nothing in the name of SCPVE - TEST - RICK gives a gather rate. With no change from the default, groups can hold up to 8 players. softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

Server details

In what location does SCPVE - TEST - RICK sit?

With its EA tag, SCPVE - TEST - RICK places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 49.84.34.129:28015 is the address it uses.

Which Rust version is SCPVE - TEST - RICK on?

Rust network protocol 2635 and build 168909 on Windows is what SCPVE - TEST - RICK uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SCPVE - TEST - RICK stay up, and how reliable is its uptime?

Right now SCPVE - TEST - RICK is offline, with its last appearance 11 hours ago. About 2 hours ago is when it last restarted, based on its uptime. It was online for 28 of 144 hours in the last 6 full days, which is 19% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Does SCPVE - TEST - RICK hold a steady performance?

Server fps averaged 87 over the last 48 hours, with 74 as the lowest. The maximum entity count was 142,422, covering buildings, deployables and all else in the world. Up to 4,380 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on SCPVE - TEST - RICK, and at what time?

Wiping once a month with the force wipe is what SCPVE - TEST - RICK does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 3 days 12 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on SCPVE - TEST - RICK involve?

At their busiest, recent wipes averaged 2 players. 27 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on SCPVE - TEST - RICK?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): The server browser files it under East Asia: that is the tag list SCPVE - TEST - RICK publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does SCPVE - TEST - RICK come up?

These themed Rust Data Lab lists carry SCPVE - TEST - RICK: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Who is behind SCPVE - TEST - RICK?

2 other servers we track publish a rustpve.top hostname as well, which makes one operator the likely runner of them and SCPVE - TEST - RICK.

Player numbers

Against other Rust servers, where does SCPVE - TEST - RICK place?

SCPVE - TEST - RICK is #6,488 on seven-day player hours, #405 in Asia, and in the top 29% of all ranked servers.

What does the current player count on SCPVE - TEST - RICK tell you?

SCPVE - TEST - RICK is offline at the moment; the last sighting was 11 hours ago. The week's figures average 1 players and top out at 2. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.

How to join

How can you connect to SCPVE - TEST - RICK?

In Rust, press F1 and enter client.connect 49.84.34.129:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustimg.rustpve.top/QUN/QQ.png.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^s
Softcore Die here and you keep some inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.