Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group PvE · atomic number 1,661, its rank

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP

Online EA 118.104.165.193:28015 checked 14m ago

monthly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 3/ 50 6% full Room to join
7-day average3peak 11
Rank · atomic number#1,661top 7% · #164 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW27d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 宗门 [坚果PVE]宗门师徒/每日… 32
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 32/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 17
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 17/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 14
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 14/ 100
  4. 4 ちょ [JP]ちょっぴりHard-… 11
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 11/ 100
  5. 5 原倍 【青岩-PVE服】原倍/萌新… 9
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 9/ 200
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 12
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 12/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

The map on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is procedural at size 4,500 with seed 597347015, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP configured, and what rules apply?

Nothing in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP sit?

With its EA tag, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 118.104.165.193:28015 is the address it uses.

What Rust version does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP currently run?

On Linux, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP for staying online?

VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP is live as of now. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold a steady performance?

Server fps averaged 87 over the last 48 hours, with 10 as the lowest. The entity count reached 216,885, including buildings, deployables and all other world items. The highest memory usage was 7,212 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, and at what time?

Wiping once a month with the force wipe is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 16 hours ago. A monthly wipe schedule is what its tags publish.

On VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, what happens when wipe day arrives?

Recent wipes on average reached 41 players at their busiest. The latest wipe's peak fell 44 hours after it began.

Tags, lists

What should you understand from the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP carries?

These are the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP appear in?

The Rust Data Lab lists that include VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold among Rust servers?

Seven-day player hours place VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP at #1,661 overall, #164 in Asia and in the top 7% of ranked servers.

How many players does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP have at the moment?

Of 50 slots, 3 are taken on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP right now. A seven-day sample gives 3 players on average and 11 at the top. Peak time in the past 48 hours: 13:00 UTC, when the average was 8 players.

Getting on

What is the way to join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?

Open the console with F1 in Rust and type client.connect 118.104.165.193:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://www.vividus.online/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.