Rust Data LabData lab · live
Live readings Servers11,617 Players35,735 Populated2,880 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Vanilla · atomic number 821, its rank

[JP] Japan Kyushu Main 初心者鯖

Online EA 118.27.226.8:28015 checked 10m ago

weekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average13peak 41
Rank · atomic number#821top 4% · #68 in EA
Last wipe5d agoweekly schedule
Next wipe1d 2hFri 30 Oct, 09:07 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:07 UTC, in 1d 2h. Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak36players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  1. 1d 2hFri 30 Oct, 09:07 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 8d 2hFri 6 Nov, 09:07 UTC
  4. 15d 2hFri 13 Nov, 09:07 UTC
  5. 22d 2hFri 20 Nov, 09:07 UTC
  6. 29d 2hFri 27 Nov, 09:07 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 36d 2hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:07 UTC5d ago 41 – running 3
Sat 17 Oct, 09:59 UTC11d ago 23 held half 6 days 4
Fri 16 Oct, 09:08 UTC12d ago 45 – 1 days 3
Fri 9 Oct, 09:08 UTC19d ago 32 halved by day 5 7 days 0
Fri 2 Oct, 15:21 UTC26d ago 2 held half 6.7 days 0
Tue 29 Sep, 12:07 UTC29d ago 5 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 78
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average 78/ 200
  2. 2 Ja Japan Tokyo - … 11
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 11/ 550
  3. 3 Ru Rustafied.com … 15
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 15/ 100
  4. 4 Ja Japan Beginner… 7
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 53 on average 7/ 200
  5. 5 Si [ASIA] Siam Ru… 3
    [ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 41 on average 3/ 150
  6. 6 小世 『小世界』10.28号新开/… 9
    『小世界』10.28号新开/多人/萌新入门服 EA · groups of 30+ · weekly · 30 on average 9/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [JP] Japan Kyushu Main 初心者鯖?

A procedural map of size 4,500 with seed 1557609126 runs on [JP] Japan Kyushu Main 初心者鯖, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [JP] Japan Kyushu Main 初心者鯖?

Nothing in the name of [JP] Japan Kyushu Main 初心者鯖 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

In what location does [JP] Japan Kyushu Main 初心者鯖 sit?

With its EA tag, [JP] Japan Kyushu Main 初心者鯖 places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 118.27.226.8:28015 is the address it uses.

What Rust version does [JP] Japan Kyushu Main 初心者鯖 currently run?

On Linux, [JP] Japan Kyushu Main 初心者鯖 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [JP] Japan Kyushu Main 初心者鯖 stay online?

[JP] Japan Kyushu Main 初心者鯖 is live as of now. The uptime it reports suggests it restarted roughly 3 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 29 September 2026.

How well does [JP] Japan Kyushu Main 初心者鯖 perform?

The last 48 hours show an average of 54 server fps and a minimum of 44. Buildings, deployables and everything else in the world added up to as many as 141,655 entities. Up to 5,334 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [JP] Japan Kyushu Main 初心者鯖 wipe, and how often?

Following the tag is the best the prediction can do for [JP] Japan Kyushu Main 初心者鯖, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Friday 30 October at 09:07 UTC. The world it is running now dates from 5 days 21 hours ago. Weekly wipes are what its tags advertise.

How does [JP] Japan Kyushu Main 初心者鯖 look on the day of a wipe?

Recent wipes on average reached 36 players at their busiest. The latest wipe's peak fell 27 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.5.

Tags, lists

How should you read the tags on [JP] Japan Kyushu Main 初心者鯖?

The game's server browser reads the tags [JP] Japan Kyushu Main 初心者鯖 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [JP] Japan Kyushu Main 初心者鯖 appear in?

You will find [JP] Japan Kyushu Main 初心者鯖 on the following Rust Data Lab lists: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

Population

How does [JP] Japan Kyushu Main 初心者鯖 compare with other servers in the rankings?

Player hours for the past seven days give [JP] Japan Kyushu Main 初心者鯖 #821, #68 in Asia, and a place in the top 4% of ranked servers.

What does the current player count on [JP] Japan Kyushu Main 初心者鯖 tell you?

At the moment [JP] Japan Kyushu Main 初心者鯖 has 0 of its 150 slots filled. A seven-day sample gives 13 players on average and 41 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 23 players.

Connection

What is the way to join [JP] Japan Kyushu Main 初心者鯖?

In Rust, press F1 and enter client.connect 118.27.226.8:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/GDvhtNegh.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players Player slots: 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.