Rust Data LabData lab · live
Live readings Servers11,808 Players76,491 Populated3,745 Fresh wipes · 3h114 Sampled every 5 min

Element card · group PvE · atomic number 15,180, its rank

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE

Offline 119.18.16.25:28015 checked 12d ago

3x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,180top 70%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 He Hex AU 5x PVE … 6
    Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average 6/ 100
  2. 2 Da Dads Gaming Mo… 3
    Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average 3/ 100
  3. 3 Ap [AU/NZ] Apocal… 4
    [AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 2 on average 4/ 100
  4. 4 Ru Rusty Island P… 0
    Rusty Island Paradise AU 5X PVE OC · groups of 8+ · 5x · monthly · 2 on average 0/ 100
  5. 5 Ch Chilly-Rust P… 2
    Chilly-Rust PvE 5x - No Kill or Raid OC · groups of 8+ · 5x · biweekly · 2 on average 2/ 50
  6. 6 Ap [AU/NZ] Apocal… 0
    [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event OC · groups of 8+ · 2.5x · biweekly · 1 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

The map on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is procedural, made by the game.

What rules has [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE set, and what settings are in force?

According to its name, [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE runs 3x gather. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.

Server facts

In what location does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE sit?

Going by its name rather than a tag, [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 119.18.16.25:28015.

Which Rust version is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE on?

Rust network protocol 2634 and build 166652 on Linux is what [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE stay online?

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is not online at the moment; the last sighting was 12 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE, and at what time?

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 4 hours ago.

Tags, lists

What should you understand from the tags [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE come up?

The Rust Data Lab lists that include [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE are: 3x Rust servers, live, Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player counts

What position does [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE hold among Rust servers?

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE sits at #15,180 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE right now?

[AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE is offline at the moment; the last sighting was 12 days ago.

Connection

What is the way to join [AU] IronWing Networks | Linux | 3x Gather | 2x Stacks | PvE?

Open the console with F1 in Rust and type client.connect 119.18.16.25:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.