Rust Data LabData lab · live
Live readings Servers11,640 Players44,156 Populated3,059 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 3,107, its rank

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

Online 123.192.255.191:28015 checked 10m ago

10x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 60 2% full Room to join
7-day average1peak 9
Rank · atomic number#3,107top 14%
Last wipe12d agobiweekly schedule
Next wipe1d 0hFri 30 Oct, 09:05 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0016:0000:0007:0015:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040009:0016:0000:0007:0015:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:05 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 6.5

Coming wipes

  1. 1d 0hFri 30 Oct, 09:05 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hFri 13 Nov, 09:05 UTC
  4. 29d 0hFri 27 Nov, 09:05 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hFri 11 Dec, 09:05 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:05 UTC12d ago 4 – running 0
Fri 2 Oct, 06:52 UTC27d ago 5 halved by day 6 14.1 days 0
Sun 27 Sep, 08:17 UTC32d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC41d ago 4 halved by day 7 9.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ju JumpRust.com -… 17
    JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP EA · groups of 32+ · 5x · biweekly · 14 on average 17/ 120
  2. 2 Me [TW-JP-KR-SEA]… 3
    [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 EA · groups of 12+ · 5x · biweekly · 14 on average 3/ 200
  3. 3 Ru Rustmaniac SEA… 2
    Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP EA · groups of 10+ · 10x · weekly · 4 on average 2/ 150
  4. 4 坚果 #7[坚果]10X Home… 0
    #7[坚果]10X Home/Kit/萌新/公益服/月清 EA · groups of 8+ · 10x · monthly · 1 on average 0/ 500
  5. 5 As [SEA] AseanPan… 63
    [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 82 on average 63/ 115
  6. 6 Ru [SEA] Rust Man… 46
    [SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 24 on average 46/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is procedural at size 4,500 with seed 1673229444, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 carries a 10x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit?

The name of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 123.192.255.191:28015.

On what Rust version does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 operate?

Rust network protocol 2635 and build 168909 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 uses. The protocol must match for you to join; Steam will update your game.

How reliably does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 stay online?

Right now, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is reachable. About 56 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 159 of 168 hours were online, giving 95% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 perform?

In the last 48 hours, it averaged 202 server fps, with a low of 38. Buildings, deployables and everything else in the world added up to as many as 163,015 entities. Memory use peaked at 4,588 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Its tag guides the prediction, since #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's record holds too few wipes to confirm a schedule. The wipe after this one is due on Friday 30 October at 09:05 UTC. The world it is running now dates from 12 days 23 hours ago. Wipes every two weeks are what its tags set out.

How does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.5.

Tags, lists

How should you read the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The game's server browser reads the tags #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): Player slots: 60; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 appear in?

These themed Rust Data Lab lists carry #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers, counted live and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player numbers

What position does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 hold among Rust servers?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sits at #3,107 for seven-day player hours, placing it in the top 14% of ranked servers.

How full is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 right now?

Of 60 slots, 1 are taken on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 right now. A seven-day sample gives 1 players on average and 9 at the top. Over 48 hours, the highest average fell at 09:00 UTC, at 3 players.

Connection

How can you connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

You can connect by pressing F1 in Rust and entering client.connect 123.192.255.191:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players Player slots: 60.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.