Element card · group Modded · atomic number 597, its rank
[SEA] Rust Manila 2x | Biweekly
Online EA 15.235.160.24:60404 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 13d 8hThu 12 Nov, 05:12 UTC
- 27d 8hThu 26 Nov, 05:12 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 41d 8hThu 10 Dec, 05:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 05:12 UTC15h ago | – | – | running | 0 |
| Thu 15 Oct, 22:06 UTC13d ago | 58 | – | – | 8 |
| Thu 15 Oct, 04:53 UTC14d ago | 57 | – | 0.7 days | 0 |
| Thu 1 Oct, 18:45 UTC FW28d ago | 2 | held half | 13.4 days | 0 |
| Mon 21 Sep, 06:00 UTC38d ago | 3 | halved by day 1 | 10.5 days | 0 |
| Mon 14 Sep, 06:01 UTC45d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [SEA] Rust Manila 2x | Biweekly?
[SEA] Rust Manila 2x | Biweekly runs a procedural map of size 3,800 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Kabisera ng Pilipinas.
What settings and rules apply on [SEA] Rust Manila 2x | Biweekly?
[SEA] Rust Manila 2x | Biweekly carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.
Server details
Which location is [SEA] Rust Manila 2x | Biweekly based in?
The EA tag is how [SEA] Rust Manila 2x | Biweekly lists itself, in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 15.235.160.24:60404.
On what Rust version does [SEA] Rust Manila 2x | Biweekly operate?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Rust Manila 2x | Biweekly uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does [SEA] Rust Manila 2x | Biweekly stay online?
At the moment, [SEA] Rust Manila 2x | Biweekly is online. About 13 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is [SEA] Rust Manila 2x | Biweekly known for smooth running?
The last 48 hours show an average of 100 server fps and a minimum of 50. The entity count reached 139,440, including buildings, deployables and all other world items. Memory use peaked at 4,136 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does [SEA] Rust Manila 2x | Biweekly wipe, and how often?
Its tag guides the prediction, since [SEA] Rust Manila 2x | Biweekly's record holds too few wipes to confirm a schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 15 hours ago. Wipes every two weeks are what its tags set out.
How does [SEA] Rust Manila 2x | Biweekly look on the day of a wipe?
At their busiest, recent wipes averaged 39 players. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.
Where it appears
Which meanings sit behind the tags on [SEA] Rust Manila 2x | Biweekly?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): East Asia is where the browser lists this server: that is the tag list [SEA] Rust Manila 2x | Biweekly publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [SEA] Rust Manila 2x | Biweekly come up?
The Rust Data Lab lists that include [SEA] Rust Manila 2x | Biweekly are: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 50; Average players: 25+ on average.
Population
Against other Rust servers, where does [SEA] Rust Manila 2x | Biweekly place?
[SEA] Rust Manila 2x | Biweekly is #597 on seven-day player hours, #26 in Asia, and in the top 3% of all ranked servers.
How full is [SEA] Rust Manila 2x | Biweekly right now?
[SEA] Rust Manila 2x | Biweekly currently shows 51 players across 150 slots. Averaged over the past week: 25 players, peaking at 114. Peak time in the past 48 hours: 15:00 UTC, when the average was 111 players.
Getting on
What steps get you onto [SEA] Rust Manila 2x | Biweekly?
Open the console with F1 in Rust and type client.connect 15.235.160.24:60404. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/X4DyXjt5S.