Element card · group Modded · atomic number 7,284, its rank
2X | The NODE Network | Rust Server | thenodenetwork.com
Online 129.151.208.135:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on 2X | The NODE Network | Rust Server | thenodenetwork.com?
A procedural map of size 3,000 with seed 12345 runs on 2X | The NODE Network | Rust Server | thenodenetwork.com, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has 2X | The NODE Network | Rust Server | thenodenetwork.com set, and what settings are in force?
According to its name, 2X | The NODE Network | Rust Server | thenodenetwork.com runs 2x gather. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts 2X | The NODE Network | Rust Server | thenodenetwork.com?
Nothing about a region is published by 2X | The NODE Network | Rust Server | thenodenetwork.com. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 129.151.208.135:28015.
What Rust version does 2X | The NODE Network | Rust Server | thenodenetwork.com currently run?
On Linux, 2X | The NODE Network | Rust Server | thenodenetwork.com is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does 2X | The NODE Network | Rust Server | thenodenetwork.com stay up, and how reliable is its uptime?
At the moment, 2X | The NODE Network | Rust Server | thenodenetwork.com is online. About 5 hours ago is when it last restarted, based on its uptime. For the last 2 full days, 47 of 48 hours were online, giving 98% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Is 2X | The NODE Network | Rust Server | thenodenetwork.com known for smooth running?
In the last 48 hours, it averaged 229 server fps, with a low of 93. Buildings, deployables and everything else in the world added up to as many as 47,235 entities. Up to 2,087 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on 2X | The NODE Network | Rust Server | thenodenetwork.com?
Too few wipes are on record for 2X | The NODE Network | Rust Server | thenodenetwork.com to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 5 hours ago the current world was made.
Lists and tags
How should you read the tags on 2X | The NODE Network | Rust Server | thenodenetwork.com?
The game's server browser reads the tags 2X | The NODE Network | Rust Server | thenodenetwork.com publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 2X | The NODE Network | Rust Server | thenodenetwork.com appear in?
You will find 2X | The NODE Network | Rust Server | thenodenetwork.com on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Player counts
How does 2X | The NODE Network | Rust Server | thenodenetwork.com compare with other servers in the rankings?
Player hours over the last week put 2X | The NODE Network | Rust Server | thenodenetwork.com at #7,284, inside the top 33% of ranked servers.
What does the current player count on 2X | The NODE Network | Rust Server | thenodenetwork.com tell you?
At the moment 2X | The NODE Network | Rust Server | thenodenetwork.com has 0 of its 20 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.
Connection
How can you connect to 2X | The NODE Network | Rust Server | thenodenetwork.com?
You can connect by pressing F1 in Rust and entering client.connect 129.151.208.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://thenodenetwork.com.