Rust Data LabData lab · live
Live readings Servers11,832 Players64,904 Populated3,595 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 15,505, its rank

[EU] Worlds | Event 1

Offline 131.153.158.236:28205 checked 41d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,505no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  2. 2 Re RETRO RUST #1 … 104
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 104/ 225
  3. 3 Ru RustSpain.com … 32
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32/ 200
  4. 4 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 90/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 29
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 29/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 11
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 11/ 1,000

Quick answers

from the figures on this page

Map and rules

What rules has [EU] Worlds | Event 1 set, and what settings are in force?

No gather rate appears in the name of [EU] Worlds | Event 1. Groups top out at 9 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts [EU] Worlds | Event 1?

Going by its name rather than a tag, [EU] Worlds | Event 1 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 131.153.158.236:28205.

What Rust version does [EU] Worlds | Event 1 currently run?

Rust network protocol 2633 and build 163794 on Linux is what [EU] Worlds | Event 1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [EU] Worlds | Event 1 stay online?

[EU] Worlds | Event 1 is not online at the moment; the last sighting was 41 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on [EU] Worlds | Event 1, and at what time?

Too few wipes are on record for [EU] Worlds | Event 1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 11 hours ago the current world was made.

Where it appears

How should you read the tags on [EU] Worlds | Event 1?

The game's server browser reads the tags [EU] Worlds | Event 1 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 is the slot count; ts9 (Group limit): The team limit is 9; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Worlds | Event 1 appear in?

You will find [EU] Worlds | Event 1 on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does [EU] Worlds | Event 1 hold among Rust servers?

[EU] Worlds | Event 1 sits at #15,505 for seven-day player hours, placing it in the top – of ranked servers.

How many players does [EU] Worlds | Event 1 have at the moment?

The last recorded sighting of [EU] Worlds | Event 1 was 41 days 11 hours ago, and it is offline now.

How to join

What steps get you onto [EU] Worlds | Event 1?

In Rust, press F1 and enter client.connect 131.153.158.236:28205. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs163794,ts9,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 is the slot count.
ts9
Group limit The team limit is 9.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.