Rust Data LabData lab · live
Live readings Servers11,610 Players48,116 Populated3,071 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Vanilla · atomic number 3,086, its rank

[ASIA] Logic - Weekly | Biweekly BP | Skins

Online 132.226.191.134:28015 checked 9m ago

weekly wipes vanillacarbon
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 2
Rank · atomic number#3,086top 14%
Last wipe6d agoweekly schedule
Next wipe6hFri 30 Oct, 14:40 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UTC, in 6h. Every Friday at 14:40 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1.5

Coming wipes

  1. 6hFri 30 Oct, 14:40 UTC
  2. 6d 11hThu 5 Nov, 19:00 UTCFW
  3. 7d 6hFri 6 Nov, 14:40 UTC
  4. 14d 6hFri 13 Nov, 14:40 UTC
  5. 21d 6hFri 20 Nov, 14:40 UTC
  6. 28d 6hFri 27 Nov, 14:40 UTC
  7. 34d 11hThu 3 Dec, 19:00 UTCFW
  8. 35d 6hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC6d ago 2 – running 1
Fri 16 Oct, 14:41 UTC13d ago 3 held half 7 days 1
Fri 9 Oct, 14:38 UTC20d ago 2 held half 7 days 1
Thu 1 Oct, 17:43 UTC FW28d ago 7 halved by day 2 7.9 days 1
Sat 26 Sep, 18:50 UTC33d ago 14 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 309
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 176 on average 309/ 300
  2. 2 Ja Japan Tokyo - … 15
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 15/ 550
  3. 3 Ru Rustafied.com … 106
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 77 on average 106/ 100
  4. 4 Ja Japan Beginner… 4
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average 4/ 200
  5. 5 Si [ASIA] Siam Ru… 56
    [ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 37 on average 56/ 150
  6. 6 小世 『小世界』10.30号14:… 134
    『小世界』10.30号14:00新开/多人/萌新入门服 EA · groups of 30+ · weekly · 30 on average 134/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [ASIA] Logic - Weekly | Biweekly BP | Skins?

A procedural map of size 4,500 with seed 2066625285 runs on [ASIA] Logic - Weekly | Biweekly BP | Skins, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [ASIA] Logic - Weekly | Biweekly BP | Skins configured, and what rules apply?

The name of [ASIA] Logic - Weekly | Biweekly BP | Skins carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Carbon plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

About the server

In what location does [ASIA] Logic - Weekly | Biweekly BP | Skins sit?

No region tag is published by [ASIA] Logic - Weekly | Biweekly BP | Skins; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 132.226.191.134:28015.

On what Rust version does [ASIA] Logic - Weekly | Biweekly BP | Skins operate?

Rust network protocol 2635 and build 168909 on Linux is what [ASIA] Logic - Weekly | Biweekly BP | Skins uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [ASIA] Logic - Weekly | Biweekly BP | Skins stay up, and how reliable is its uptime?

[ASIA] Logic - Weekly | Biweekly BP | Skins is live as of now. About 6 days 15 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Is [ASIA] Logic - Weekly | Biweekly BP | Skins known for smooth running?

In the last 48 hours, it averaged 69 server fps, with a low of 53. The entity count reached 121,690, including buildings, deployables and all other world items. The highest memory usage was 6,306 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on [ASIA] Logic - Weekly | Biweekly BP | Skins?

The wipe rhythm for [ASIA] Logic - Weekly | Biweekly BP | Skins is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC the next wipe falls due. The world it is running now dates from 6 days 17 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on [ASIA] Logic - Weekly | Biweekly BP | Skins involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 17 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins?

The game's server browser reads the tags [ASIA] Logic - Weekly | Biweekly BP | Skins publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [ASIA] Logic - Weekly | Biweekly BP | Skins come up?

These themed Rust Data Lab lists carry [ASIA] Logic - Weekly | Biweekly BP | Skins: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

What position does [ASIA] Logic - Weekly | Biweekly BP | Skins hold among Rust servers?

The seven-day player-hours table has [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,086, in the top 14% of ranked servers.

What does the current player count on [ASIA] Logic - Weekly | Biweekly BP | Skins tell you?

Of 100 slots, 1 are taken on [ASIA] Logic - Weekly | Biweekly BP | Skins right now. A seven-day sample gives 1 players on average and 2 at the top. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

Getting on

How can you connect to [ASIA] Logic - Weekly | Biweekly BP | Skins?

In Rust, press F1 and enter client.connect 132.226.191.134:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/Z5wmE6akMm.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.