Element card · group Vanilla · atomic number 3,086, its rank
[ASIA] Logic - Weekly | Biweekly BP | Skins
Online 132.226.191.134:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:40 UTC, in 6h. Every Friday at 14:40 UTC · medium confidence
Coming wipes
- 6hFri 30 Oct, 14:40 UTC
- 6d 11hThu 5 Nov, 19:00 UTCFW
- 7d 6hFri 6 Nov, 14:40 UTC
- 14d 6hFri 13 Nov, 14:40 UTC
- 21d 6hFri 20 Nov, 14:40 UTC
- 28d 6hFri 27 Nov, 14:40 UTC
- 34d 11hThu 3 Dec, 19:00 UTCFW
- 35d 6hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:40 UTC6d ago | 2 | – | running | 1 |
| Fri 16 Oct, 14:41 UTC13d ago | 3 | held half | 7 days | 1 |
| Fri 9 Oct, 14:38 UTC20d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 17:43 UTC FW28d ago | 7 | halved by day 2 | 7.9 days | 1 |
| Sat 26 Sep, 18:50 UTC33d ago | 14 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [ASIA] Logic - Weekly | Biweekly BP | Skins?
A procedural map of size 4,500 with seed 2066625285 runs on [ASIA] Logic - Weekly | Biweekly BP | Skins, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is [ASIA] Logic - Weekly | Biweekly BP | Skins configured, and what rules apply?
The name of [ASIA] Logic - Weekly | Biweekly BP | Skins carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Carbon plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
About the server
In what location does [ASIA] Logic - Weekly | Biweekly BP | Skins sit?
No region tag is published by [ASIA] Logic - Weekly | Biweekly BP | Skins; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 132.226.191.134:28015.
On what Rust version does [ASIA] Logic - Weekly | Biweekly BP | Skins operate?
Rust network protocol 2635 and build 168909 on Linux is what [ASIA] Logic - Weekly | Biweekly BP | Skins uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [ASIA] Logic - Weekly | Biweekly BP | Skins stay up, and how reliable is its uptime?
[ASIA] Logic - Weekly | Biweekly BP | Skins is live as of now. About 6 days 15 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Is [ASIA] Logic - Weekly | Biweekly BP | Skins known for smooth running?
In the last 48 hours, it averaged 69 server fps, with a low of 53. The entity count reached 121,690, including buildings, deployables and all other world items. The highest memory usage was 6,306 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The wipe rhythm for [ASIA] Logic - Weekly | Biweekly BP | Skins is every Friday at 14:40 UTC. On Friday 30 October at 14:40 UTC the next wipe falls due. The world it is running now dates from 6 days 17 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on [ASIA] Logic - Weekly | Biweekly BP | Skins involve?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 17 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The game's server browser reads the tags [ASIA] Logic - Weekly | Biweekly BP | Skins publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [ASIA] Logic - Weekly | Biweekly BP | Skins come up?
These themed Rust Data Lab lists carry [ASIA] Logic - Weekly | Biweekly BP | Skins: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player counts
What position does [ASIA] Logic - Weekly | Biweekly BP | Skins hold among Rust servers?
The seven-day player-hours table has [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,086, in the top 14% of ranked servers.
What does the current player count on [ASIA] Logic - Weekly | Biweekly BP | Skins tell you?
Of 100 slots, 1 are taken on [ASIA] Logic - Weekly | Biweekly BP | Skins right now. A seven-day sample gives 1 players on average and 2 at the top. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.
Getting on
How can you connect to [ASIA] Logic - Weekly | Biweekly BP | Skins?
In Rust, press F1 and enter client.connect 132.226.191.134:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/Z5wmE6akMm.