Element card · group Modded · atomic number 8,846, its rank
Dead Zone | EU | 2x | Kits |
Online 134.19.177.236:26465 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:35 UTC4h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Dead Zone | EU | 2x | Kits |?
The map on Dead Zone | EU | 2x | Kits | is procedural at size 3,500 with seed 9, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Dead Zone | EU | 2x | Kits | configured, and what rules apply?
According to its name, Dead Zone | EU | 2x | Kits | runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Dead Zone | EU | 2x | Kits |?
No region tag is published by Dead Zone | EU | 2x | Kits |; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.19.177.236:26465 is the address it uses.
On what Rust version does Dead Zone | EU | 2x | Kits | operate?
On Linux, Dead Zone | EU | 2x | Kits | is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does Dead Zone | EU | 2x | Kits | stay up, and how reliable is its uptime?
Right now, Dead Zone | EU | 2x | Kits | is reachable. According to the uptime it reports, the last restart was about 2 hours ago. It first appeared to Rust Data Lab on 29 October 2026.
Does Dead Zone | EU | 2x | Kits | hold a steady performance?
Server fps averaged 60 over the last 48 hours, with 60 as the lowest. The maximum entity count was 66,971, covering buildings, deployables and all else in the world. Memory use peaked at 1,922 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does Dead Zone | EU | 2x | Kits | wipe, and how often?
Dead Zone | EU | 2x | Kits |'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 hours ago.
Where it appears
How should you read the tags on Dead Zone | EU | 2x | Kits |?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Dead Zone | EU | 2x | Kits | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Dead Zone | EU | 2x | Kits | come up?
These themed Rust Data Lab lists carry Dead Zone | EU | 2x | Kits |: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Population
Against other Rust servers, where does Dead Zone | EU | 2x | Kits | place?
Player hours over the last week put Dead Zone | EU | 2x | Kits | at #8,846, inside the top 40% of ranked servers.
How many players does Dead Zone | EU | 2x | Kits | have at the moment?
Of 50 slots, 2 are taken on Dead Zone | EU | 2x | Kits | right now. The week's figures average 2 players and top out at 2. Peak time in the past 48 hours: 19:00 UTC, when the average was 2 players.
How to join
What steps get you onto Dead Zone | EU | 2x | Kits |?
You can connect by pressing F1 in Rust and entering client.connect 134.19.177.236:26465, or by pressing Launch Rust here, which starts the game through Steam and joins for you.