Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group PvE · atomic number 9,532, its rank

Rusty Tinu - PvE [NO kill/cheat/steal/raid]

Online 134.255.217.65:27072 checked 13m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,532top 43%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:57 UTC15d ago 1 – running 0
Thu 1 Oct, 22:20 UTC FW27d ago 1 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 116
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 116/ 2,000
  2. 2 Br [EU] Brits PvE… 166
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 166/ 2,000
  3. 3 Ch Chrayntopia ♡ … 25
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 25/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 81
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 81/ 200
  5. 5 Re [PvE] Relic | … 9
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 9/ 300
  6. 6 Tr TRAVELER PVE [… 59
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 59/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The map on Rusty Tinu - PvE [NO kill/cheat/steal/raid] is procedural at size 4,000 with seed 2147483647, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

The name of Rusty Tinu - PvE [NO kill/cheat/steal/raid] carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is Rusty Tinu - PvE [NO kill/cheat/steal/raid] based in?

There is no region on record for Rusty Tinu - PvE [NO kill/cheat/steal/raid]. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 134.255.217.65:27072.

On what Rust version does Rusty Tinu - PvE [NO kill/cheat/steal/raid] operate?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Tinu - PvE [NO kill/cheat/steal/raid] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rusty Tinu - PvE [NO kill/cheat/steal/raid] stay online?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] is live as of now. The uptime it reports suggests it restarted roughly 7 hours ago. It was online for 159 of 168 hours in the last 7 full days, which is 95% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Rusty Tinu - PvE [NO kill/cheat/steal/raid] perform?

In the last 48 hours, it averaged 57 server fps, with a low of 42. Buildings, deployables and everything else in the world added up to as many as 100,299 entities. Up to 3,002 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe, and how often?

Rusty Tinu - PvE [NO kill/cheat/steal/raid]'s wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 17 hours ago.

What does a typical wipe day on Rusty Tinu - PvE [NO kill/cheat/steal/raid] involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 27 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

How should you read the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

These are the tags Rusty Tinu - PvE [NO kill/cheat/steal/raid] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): It has 24 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty Tinu - PvE [NO kill/cheat/steal/raid] come up?

These themed Rust Data Lab lists carry Rusty Tinu - PvE [NO kill/cheat/steal/raid]: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] place?

The seven-day player-hours table has Rusty Tinu - PvE [NO kill/cheat/steal/raid] at #9,532, in the top 43% of ranked servers.

What does the current player count on Rusty Tinu - PvE [NO kill/cheat/steal/raid] tell you?

Rusty Tinu - PvE [NO kill/cheat/steal/raid] currently shows 0 players across 24 slots. Averaged over the past week: 0 players, peaking at 1.

Connection

How can you connect to Rusty Tinu - PvE [NO kill/cheat/steal/raid]?

Open the console with F1 in Rust and type client.connect 134.255.217.65:27072. The Launch Rust button on this page does the same job through Steam. You can find its website at https://tinu1976.ch.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp24
Max players It has 24 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.
modded
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.