Element card · group Modded · atomic number 5,032, its rank
Zoo Crew
Online 135.148.10.248:24540 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:33 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 00:58 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 13:16 UTC21h ago | – | – | – | 0 |
| Wed 28 Oct, 10:35 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 10:04 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 00:36 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 00:10 UTC4d ago | 2 | held half | 3.4 days | 0 |
| Sat 24 Oct, 15:36 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:33 UTC4d ago | 2 | – | 0.4 days | 0 |
| Sun 18 Oct, 04:19 UTC11d ago | – | – | – | 0 |
| Sun 18 Oct, 04:01 UTC11d ago | 2 | halved by day 2 | 6.4 days | 0 |
| Mon 5 Oct, 17:04 UTC23d ago | 2 | halved by day 2 | 12.5 days | 0 |
| Fri 2 Oct, 01:22 UTC27d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:18 UTC28d ago | – | – | – | 0 |
| Wed 30 Sep, 23:14 UTC28d ago | 2+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC32d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC33d ago | 2 | – | 0.9 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Zoo Crew?
The map on Zoo Crew is procedural at size 4,250 with seed 1903, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Zoo Crew configured, and what rules apply?
Nothing in the name of Zoo Crew gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Zoo Crew sit?
No region is published by Zoo Crew. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 135.148.10.248:24540 is the address it uses.
On what Rust version does Zoo Crew operate?
Rust network protocol 2635 and build 168909 on Linux is what Zoo Crew uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Zoo Crew stay online?
At the moment, Zoo Crew is online. According to the uptime it reports, the last restart was about 12 minutes ago. For the last 7 full days, 127 of 168 hours were online, giving 76% uptime. It first appeared to Rust Data Lab on 25 September 2026.
Does Zoo Crew hold a steady performance?
Server fps averaged 109 over the last 48 hours, with 23 as the lowest. Buildings, deployables and everything else in the world added up to as many as 119,549 entities. Memory use peaked at 4,886 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on Zoo Crew?
A fresh world appears on Zoo Crew every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.
Where it appears
Which meanings sit behind the tags on Zoo Crew?
gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): Player slots: 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Zoo Crew publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Zoo Crew come up?
The Rust Data Lab lists that include Zoo Crew are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
How does Zoo Crew compare with other servers in the rankings?
Player hours over the last week put Zoo Crew at #5,032, inside the top 23% of ranked servers.
How many players does Zoo Crew have at the moment?
Zoo Crew currently shows 0 players across 3 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 2 players.
Getting on
What steps get you onto Zoo Crew?
Open the console with F1 in Rust and type client.connect 135.148.10.248:24540. The Launch Rust button on this page does the same job through Steam.