Rust Data LabData lab · live
Live readings Servers11,817 Players87,514 Populated3,688 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

WZ's Island

Online NA 135.148.136.193:60408 checked 9m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68% · #1496 in NA
Last wipe5d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:50 UTC5d ago 0 – running 0
Mon 12 Oct, 21:05 UTC17d ago 1 halved by day 1 11.2 days 0
Mon 12 Oct, 00:45 UTC17d ago 1 – 0.8 days 0
Sat 26 Sep, 16:55 UTC33d ago 1 halved by day 1 15.3 days 0
Sat 26 Sep, 01:13 UTC33d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ma Made in Quebec… 6
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  4. 4 Te Testing Grounds 3
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  5. 5 Ex [US] Exile PvE… 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on WZ's Island?

A procedural map of size 4,500 with seed 441222607 runs on WZ's Island, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on WZ's Island?

The name of WZ's Island carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is WZ's Island based in?

The NA tag is how WZ's Island lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 135.148.136.193:60408 is the address it uses.

What Rust version does WZ's Island currently run?

On Linux, WZ's Island is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does WZ's Island stay up, and how reliable is its uptime?

At the moment, WZ's Island is online. According to the uptime it reports, the last restart was about 2 days 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 20 September 2026.

How well does WZ's Island perform?

In the last 48 hours, it averaged 141 server fps, with a low of 114. The entity count reached 124,095, including buildings, deployables and all other world items. Memory use peaked at 5,307 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does WZ's Island wipe, and how often?

Once a month is all WZ's Island wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 5 days 19 hours ago. Wipes monthly, according to the schedule in its tags.

On WZ's Island, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

Which meanings sit behind the tags on WZ's Island?

The game's server browser reads the tags WZ's Island publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does WZ's Island appear in?

You will find WZ's Island on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

How does WZ's Island compare with other servers in the rankings?

Seven-day player hours place WZ's Island at #15,268 overall, #1,496 in North America and in the top 68% of ranked servers.

How many players does WZ's Island have at the moment?

WZ's Island currently shows 0 players across 100 slots. Over seven days the mean player count is 0.

Getting on

What is the way to join WZ's Island?

In Rust, press F1 and enter client.connect 135.148.136.193:60408. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.