Element card · group Modded · atomic number 4,570, its rank
Helios Development Server
Online 135.148.137.143:60415 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:12 UTC5h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Helios Development Server?
The map on Helios Development Server is procedural at size 2,000 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Helios Development Server?
The name of Helios Development Server carries no gather rate. Group size is capped at 40 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: Valve's VAC.
About the server
In what location does Helios Development Server sit?
There is no region on record for Helios Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 135.148.137.143:60415 is the address it uses.
Which Rust version is Helios Development Server on?
Rust network protocol 2635 and build 168909 on Linux is what Helios Development Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Helios Development Server stay online?
At the moment, Helios Development Server is online. About 3 hours ago is when it last restarted, based on its uptime. For the last 5 full days, 119 of 120 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Is Helios Development Server known for smooth running?
The last 48 hours show an average of 237 server fps and a minimum of 225. The maximum entity count was 35,497, covering buildings, deployables and all else in the world. The highest memory usage was 2,189 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does Helios Development Server wipe, and how often?
Wiping once a month with the force wipe is what Helios Development Server does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 5 hours ago. A monthly wipe schedule is what its tags publish.
Tags, lists
What should you understand from the tags Helios Development Server carries?
These are the tags Helios Development Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts40 (Group limit): Teams cap at 40 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Helios Development Server come up?
The Rust Data Lab lists that include Helios Development Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Player counts
What position does Helios Development Server hold among Rust servers?
The seven-day player-hours table has Helios Development Server at #4,570, in the top 21% of ranked servers.
What does the current player count on Helios Development Server tell you?
At the moment Helios Development Server has 2 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 4. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.
How to join
What steps get you onto Helios Development Server?
In Rust, press F1 and enter client.connect 135.148.137.143:60415. Or click Launch Rust here to open Rust via Steam and connect automatically.