Rust Data LabData lab · live
Live readings Servers11,663 Players44,427 Populated2,902 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Modded · atomic number 6,724, its rank

Rustwalker Ranch

Online 135.148.150.112:60415 checked 8m ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#6,724top 30%
Last wipe7d agobiweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5204:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap6.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 20d 18hThu 19 Nov, 21:47 UTC
  3. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:47 UTC7d ago 1 – running 0
Fri 16 Oct, 04:16 UTC13d ago 3 halved by day 2 6.7 days 0
Fri 9 Oct, 01:40 UTC21d ago 2 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 48
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average 48/ 100
  2. 2 Jp [JP]初心者PVPサーバー… 0
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average 0/ 100
  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 2
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 2/ 200
  4. 4 Ru RUST ACADEMY #… 1
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 1/ 200
  5. 5 Ru Rust Empires I… 8
    Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 6 on average 8/ 50
  6. 6 Pv [ESP][PVE] PAC… 2
    [ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on Rustwalker Ranch?

Rustwalker Ranch runs a procedural map of size 4,000 with seed 2019206535; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Rustwalker Ranch set, and what settings are in force?

No gather rate appears in the name of Rustwalker Ranch. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does Rustwalker Ranch sit?

There is no region on record for Rustwalker Ranch. Rust Data Lab shows a server's stated location, not a verified position of the machine. 135.148.150.112:60415 is the address it uses.

What Rust version does Rustwalker Ranch currently run?

On Linux, Rustwalker Ranch is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rustwalker Ranch stay up, and how reliable is its uptime?

Right now, Rustwalker Ranch is reachable. About 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

How well does Rustwalker Ranch perform?

In the last 48 hours, it averaged 107 server fps, with a low of 14. The entity count reached 119,687, including buildings, deployables and all other world items. The highest memory usage was 6,252 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Rustwalker Ranch, and at what time?

The prediction for Rustwalker Ranch follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 7 days 5 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does Rustwalker Ranch look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Where it appears

How should you read the tags on Rustwalker Ranch?

The game's server browser reads the tags Rustwalker Ranch publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustwalker Ranch come up?

These themed Rust Data Lab lists carry Rustwalker Ranch: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does Rustwalker Ranch place?

Rustwalker Ranch sits at #6,724 for seven-day player hours, placing it in the top 30% of ranked servers.

What does the current player count on Rustwalker Ranch tell you?

Rustwalker Ranch currently shows 0 players across 100 slots. The week's figures average 0 players and top out at 3. Over 48 hours, the highest average fell at 03:00 UTC, at 2 players.

Connection

How can you connect to Rustwalker Ranch?

Open the console with F1 in Rust and type client.connect 135.148.150.112:60415. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.