Rust Data LabData lab · live
Live readings Servers11,643 Players45,616 Populated3,092 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 5,459, its rank

Private!

Online EU 136.243.135.46:28070 checked 7m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,459top 25% · #1796 in EU
Last wipe3d agomonthly schedule
Next wipe2d 15hFri 30 Oct, 16:50 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246802:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Friday 30 October, 16:50 UTC, in 2d 15h. Every 3 days 1 hours · medium confidence

usual gap3.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 2d 15hFri 30 Oct, 16:50 UTC
  2. 5d 16hMon 2 Nov, 18:18 UTC
  3. 8d 17hThu 5 Nov, 19:00 UTCFW
  4. 11d 19hSun 8 Nov, 21:13 UTC
  5. 14d 21hWed 11 Nov, 22:41 UTC
  6. 17d 22hSun 15 Nov, 00:08 UTC
  7. 21d 0hWed 18 Nov, 01:36 UTC
  8. 24d 1hSat 21 Nov, 03:03 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:55 UTC3d ago 2 – running 1
Wed 21 Oct, 11:49 UTC6d ago 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC9d ago 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC12d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 31/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 11
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 11/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 6/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 53
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 53/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 87
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average 87/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 2/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Private!?

A procedural map of size 3,500 with seed 260308643 runs on Private!, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Private! configured, and what rules apply?

No gather rate appears in the name of Private!. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Private! sit?

Private! gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 136.243.135.46:28070.

Which Rust version is Private! on?

On Linux, Private! is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Private! for staying online?

Private! is live as of now. According to the uptime it reports, the last restart was about 3 days 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Is Private! known for smooth running?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The entity count reached 66,001, including buildings, deployables and all other world items. Memory use peaked at 2,891 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Private!?

Lately the gap between wipes on Private! has averaged about 3.1 days. On Friday 30 October at 16:50 UTC the next wipe falls due. Counting back, the current world began 3 days 11 hours ago. Its tags set out a wipe schedule of once a month.

On Private!, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Where it appears

How should you read the tags on Private!?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Private! publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Private! appear in?

These themed Rust Data Lab lists carry Private!: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Private! place?

Private! is #5,459 on seven-day player hours, #1,796 in Europe, and in the top 25% of all ranked servers.

How many players does Private! have at the moment?

Of 50 slots, 0 are taken on Private! right now. Averaged over the past week: 0 players, peaking at 2.

How to join

What steps get you onto Private!?

You can connect by pressing F1 in Rust and entering client.connect 136.243.135.46:28070, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.