Element card · group Modded · atomic number 5,459, its rank
Private!
Online EU 136.243.135.46:28070 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 16:50 UTC, in 2d 15h. Every 3 days 1 hours · medium confidence
Coming wipes
- 2d 15hFri 30 Oct, 16:50 UTC
- 5d 16hMon 2 Nov, 18:18 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 11d 19hSun 8 Nov, 21:13 UTC
- 14d 21hWed 11 Nov, 22:41 UTC
- 17d 22hSun 15 Nov, 00:08 UTC
- 21d 0hWed 18 Nov, 01:36 UTC
- 24d 1hSat 21 Nov, 03:03 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:55 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Private!?
A procedural map of size 3,500 with seed 260308643 runs on Private!, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Private! configured, and what rules apply?
No gather rate appears in the name of Private!. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does Private! sit?
Private! gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 136.243.135.46:28070.
Which Rust version is Private! on?
On Linux, Private! is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Private! for staying online?
Private! is live as of now. According to the uptime it reports, the last restart was about 3 days 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Is Private! known for smooth running?
Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The entity count reached 66,001, including buildings, deployables and all other world items. Memory use peaked at 2,891 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on Private!?
Lately the gap between wipes on Private! has averaged about 3.1 days. On Friday 30 October at 16:50 UTC the next wipe falls due. Counting back, the current world began 3 days 11 hours ago. Its tags set out a wipe schedule of once a month.
On Private!, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.
Where it appears
How should you read the tags on Private!?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list Private! publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Private! appear in?
These themed Rust Data Lab lists carry Private!: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
Against other Rust servers, where does Private! place?
Private! is #5,459 on seven-day player hours, #1,796 in Europe, and in the top 25% of all ranked servers.
How many players does Private! have at the moment?
Of 50 slots, 0 are taken on Private! right now. Averaged over the past week: 0 players, peaking at 2.
How to join
What steps get you onto Private!?
You can connect by pressing F1 in Rust and entering client.connect 136.243.135.46:28070, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
