Rust Data LabData lab · live
Live readings Servers11,599 Players34,406 Populated2,900 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Modded · atomic number 15,419, its rank

[EU] - Rustical - Small - Long

Online EU 136.243.33.183:28010 checked 9m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69% · #2593 in EU
Last wipe11d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:14 UTC11d ago 1 – running 1
Thu 15 Oct, 17:23 UTC12d ago 1 – 1.2 days 1
Thu 15 Oct, 01:14 UTC13d ago 1 – 0.7 days 0
Wed 14 Oct, 18:58 UTC13d ago 1 – 0.3 days 0
Tue 13 Oct, 19:17 UTC14d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 33
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 33/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 8/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 51
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 51/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 60 on average 88/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 1/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] - Rustical - Small - Long?

[EU] - Rustical - Small - Long runs a procedural map of size 1,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What settings and rules apply on [EU] - Rustical - Small - Long?

The name of [EU] - Rustical - Small - Long carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does [EU] - Rustical - Small - Long sit?

[EU] - Rustical - Small - Long gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 136.243.33.183:28010 is the address it uses.

Which Rust version is [EU] - Rustical - Small - Long on?

Rust network protocol 2634 and build 167781 on Linux is what [EU] - Rustical - Small - Long uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU] - Rustical - Small - Long stay up, and how reliable is its uptime?

Right now, [EU] - Rustical - Small - Long is reachable. About 6 days 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

How well does [EU] - Rustical - Small - Long perform?

The last 48 hours show an average of 60 server fps and a minimum of 60. The maximum entity count was 5,199, covering buildings, deployables and all else in the world. Up to 1,114 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [EU] - Rustical - Small - Long wipe, and how often?

Wiping once a month with the force wipe is what [EU] - Rustical - Small - Long does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 11 days 8 hours ago. Wipes monthly, according to the schedule in its tags.

How does [EU] - Rustical - Small - Long look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 20 hours after it began.

Where it appears

Which meanings sit behind the tags on [EU] - Rustical - Small - Long?

These are the tags [EU] - Rustical - Small - Long makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] - Rustical - Small - Long appear in?

These themed Rust Data Lab lists carry [EU] - Rustical - Small - Long: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does [EU] - Rustical - Small - Long hold among Rust servers?

Seven-day player hours place [EU] - Rustical - Small - Long at #15,419 overall, #2,593 in Europe and in the top 69% of ranked servers.

How full is [EU] - Rustical - Small - Long right now?

[EU] - Rustical - Small - Long currently shows 0 players across 50 slots. The past week gives an average of 0 players.

Connection

What steps get you onto [EU] - Rustical - Small - Long?

You can connect by pressing F1 in Rust and entering client.connect 136.243.33.183:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.