Element card · group Modded · atomic number 15,349, its rank
APPOCALYPTIC MADMAX
Offline EU 136.243.34.238:28050 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:30 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on APPOCALYPTIC MADMAX?
The map on APPOCALYPTIC MADMAX is procedural at size 3,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has APPOCALYPTIC MADMAX set, and what settings are in force?
The name of APPOCALYPTIC MADMAX carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is APPOCALYPTIC MADMAX based in?
APPOCALYPTIC MADMAX gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 136.243.34.238:28050 is the address it uses.
On what Rust version does APPOCALYPTIC MADMAX operate?
Rust network protocol 2634 and build 167781 on Linux is what APPOCALYPTIC MADMAX uses. The protocol must match for you to join; Steam will update your game.
Does APPOCALYPTIC MADMAX stay up, and how reliable is its uptime?
APPOCALYPTIC MADMAX is not online at the moment; the last sighting was 30 hours ago. About 5 days 18 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 138 of 168 hours were online, giving 82% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is APPOCALYPTIC MADMAX known for smooth running?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 50,236, including buildings, deployables and all other world items. Memory use peaked at 2,858 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on APPOCALYPTIC MADMAX, and at what time?
The only wipe on APPOCALYPTIC MADMAX is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 25 days 21 hours ago. Its tags set out a wipe schedule of once a month.
How does APPOCALYPTIC MADMAX look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 15 hours in.
Tags, lists
How should you read the tags on APPOCALYPTIC MADMAX?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list APPOCALYPTIC MADMAX publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does APPOCALYPTIC MADMAX come up?
The Rust Data Lab lists that include APPOCALYPTIC MADMAX are: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does APPOCALYPTIC MADMAX compare with other servers in the rankings?
Player hours for the past seven days give APPOCALYPTIC MADMAX #15,349, #2,569 in Europe, and a place in the top 69% of ranked servers.
What does the current player count on APPOCALYPTIC MADMAX tell you?
APPOCALYPTIC MADMAX is offline at the moment; the last sighting was 30 hours ago. Over seven days the mean player count is 0.
Connection
What steps get you onto APPOCALYPTIC MADMAX?
You can connect by pressing F1 in Rust and entering client.connect 136.243.34.238:28050, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/SDYGEVwj2Q.