Rust Data LabData lab · live
Live readings Servers11,696 Players45,884 Populated3,156 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

Rust Server - Pinehosting.com

Online EU 136.243.60.36:28020 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69% · #2569 in EU
Last wipe24d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246801:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap9.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:54 UTC24d ago 1 – running 0
Wed 30 Sep, 07:17 UTC28d ago 1 halved by day 2 4.6 days 0
Wed 16 Sep, 09:05 UTC42d ago 2 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 75/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 36
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 36/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 1/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 139
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 62 on average 139/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Server - Pinehosting.com?

The map on Rust Server - Pinehosting.com is procedural at size 4,255 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What settings and rules apply on Rust Server - Pinehosting.com?

No gather rate appears in the name of Rust Server - Pinehosting.com. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Rust Server - Pinehosting.com based in?

With its EU tag, Rust Server - Pinehosting.com places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 136.243.60.36:28020.

What Rust version does Rust Server - Pinehosting.com currently run?

On Linux, Rust Server - Pinehosting.com is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does Rust Server - Pinehosting.com stay online?

Right now, Rust Server - Pinehosting.com is reachable. The uptime it reports suggests it restarted roughly 7 days 10 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Rust Server - Pinehosting.com hold a steady performance?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The maximum entity count was 109,181, covering buildings, deployables and all else in the world. Up to 4,144 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Rust Server - Pinehosting.com, and at what time?

Once a month is all Rust Server - Pinehosting.com wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 24 days 3 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On Rust Server - Pinehosting.com, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Lists and tags

What should you understand from the tags Rust Server - Pinehosting.com carries?

These are the tags Rust Server - Pinehosting.com makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server - Pinehosting.com come up?

You will find Rust Server - Pinehosting.com on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does Rust Server - Pinehosting.com place?

Player hours for the past seven days give Rust Server - Pinehosting.com #15,349, #2,569 in Europe, and a place in the top 69% of ranked servers.

How full is Rust Server - Pinehosting.com right now?

At the moment Rust Server - Pinehosting.com has 0 of its 50 slots filled. The past week gives an average of 0 players.

Getting on

What steps get you onto Rust Server - Pinehosting.com?

In Rust, press F1 and enter client.connect 136.243.60.36:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.