Element card · group Modded · atomic number 15,404, its rank
RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Online 136.243.74.233:28065 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
A procedural map of size 3,500 with seed 1337 runs on RustAddicted.com TEST Server - AIM, FFA, BEDWARS, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.
How is RustAddicted.com TEST Server - AIM, FFA, BEDWARS configured, and what rules apply?
The name of RustAddicted.com TEST Server - AIM, FFA, BEDWARS carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
There is no region on record for RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 136.243.74.233:28065.
What Rust version does RustAddicted.com TEST Server - AIM, FFA, BEDWARS currently run?
On Windows, RustAddicted.com TEST Server - AIM, FFA, BEDWARS is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RustAddicted.com TEST Server - AIM, FFA, BEDWARS stay up, and how reliable is its uptime?
Right now, RustAddicted.com TEST Server - AIM, FFA, BEDWARS is reachable. According to the uptime it reports, the last restart was about 16 days 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is RustAddicted.com TEST Server - AIM, FFA, BEDWARS known for smooth running?
The last 48 hours show an average of 115 server fps and a minimum of 113. The entity count reached 10,956, including buildings, deployables and all other world items. The highest memory usage was 2,523 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does RustAddicted.com TEST Server - AIM, FFA, BEDWARS wipe, and how often?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 10 hours ago.
Tags, lists
Which meanings sit behind the tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The game's server browser reads the tags RustAddicted.com TEST Server - AIM, FFA, BEDWARS publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RustAddicted.com TEST Server - AIM, FFA, BEDWARS appear in?
You will find RustAddicted.com TEST Server - AIM, FFA, BEDWARS on the following Rust Data Lab lists: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does RustAddicted.com TEST Server - AIM, FFA, BEDWARS place?
The seven-day player-hours table has RustAddicted.com TEST Server - AIM, FFA, BEDWARS at #15,404, in the top 69% of ranked servers.
What does the current player count on RustAddicted.com TEST Server - AIM, FFA, BEDWARS tell you?
At the moment RustAddicted.com TEST Server - AIM, FFA, BEDWARS has 0 of its 50 slots filled. The past week gives an average of 0 players.
How to join
What is the way to join RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Open the console with F1 in Rust and type client.connect 136.243.74.233:28065. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustaddicted.com.