Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

PACK's US Main | Spleef | Facechecks | Arenas | Minigames

Online NA 137.184.229.132:28015 checked 10m ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69% · #1503 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:05 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Us US FunServer x… 0
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Quick answers

from the figures on this page

Server setup

What map is in play on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

PACK's US Main | Spleef | Facechecks | Arenas | Minigames runs a procedural map of size 4,000 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

How is PACK's US Main | Spleef | Facechecks | Arenas | Minigames configured, and what rules apply?

No gather rate appears in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. Eight players per group is the limit, the game's default. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does PACK's US Main | Spleef | Facechecks | Arenas | Minigames sit?

With its NA tag, PACK's US Main | Spleef | Facechecks | Arenas | Minigames places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 137.184.229.132:28015 is the address it uses.

What Rust version does PACK's US Main | Spleef | Facechecks | Arenas | Minigames currently run?

Rust network protocol 2635 and build 168909 on Linux is what PACK's US Main | Spleef | Facechecks | Arenas | Minigames uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is PACK's US Main | Spleef | Facechecks | Arenas | Minigames for staying online?

Right now, PACK's US Main | Spleef | Facechecks | Arenas | Minigames is reachable. About 11 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does PACK's US Main | Spleef | Facechecks | Arenas | Minigames hold a steady performance?

In the last 48 hours, it averaged 247 server fps, with a low of 189. The maximum entity count was 693, covering buildings, deployables and all else in the world. The highest memory usage was 1,514 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipe, and how often?

Once a month is all PACK's US Main | Spleef | Facechecks | Arenas | Minigames wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 12 hours ago. Wipes monthly, according to the schedule in its tags.

On PACK's US Main | Spleef | Facechecks | Arenas | Minigames, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags PACK's US Main | Spleef | Facechecks | Arenas | Minigames carries?

The game's server browser reads the tags PACK's US Main | Spleef | Facechecks | Arenas | Minigames publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Training for aim and PvP, with loot provided; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does PACK's US Main | Spleef | Facechecks | Arenas | Minigames appear in?

These themed Rust Data Lab lists carry PACK's US Main | Spleef | Facechecks | Arenas | Minigames: Modded Rust servers, measured, Aim training servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does PACK's US Main | Spleef | Facechecks | Arenas | Minigames place?

Seven-day player hours place PACK's US Main | Spleef | Facechecks | Arenas | Minigames at #15,341 overall, #1,503 in North America and in the top 69% of ranked servers.

How many players does PACK's US Main | Spleef | Facechecks | Arenas | Minigames have at the moment?

PACK's US Main | Spleef | Facechecks | Arenas | Minigames currently shows 0 players across 50 slots. The past week gives an average of 0 players.

Connection

How can you connect to PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

In Rust, press F1 and enter client.connect 137.184.229.132:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://packrat.cc.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^e,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Training for aim and PvP, with loot provided.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.