Element card · group Community · atomic number 14,799, its rank
TEST
Offline 138.124.85.71:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:01 UTC27d ago | 1 | – | running | 0 |
| Fri 18 Sep, 11:08 UTC41d ago | 1 | held half | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What rules has TEST set, and what settings are in force?
No gather rate appears in the name of TEST. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
Which location is TEST based in?
Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 138.124.85.71:28015.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST stay up, and how reliable is its uptime?
Currently offline, TEST was last seen 24 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on TEST, and at what time?
The record holds too few of TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 23 hours ago.
What does a typical wipe day on TEST involve?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
Which meanings sit behind the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): It has 10 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TEST appear in?
These themed Rust Data Lab lists carry TEST: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Population
Against other Rust servers, where does TEST place?
Player hours over the last week put TEST at #14,799, inside the top 66% of ranked servers.
What does the current player count on TEST tell you?
No live signal from TEST right now, which was last seen 24 days 5 hours ago.
Getting on
What steps get you onto TEST?
In Rust, press F1 and enter client.connect 138.124.85.71:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.