Rust Data LabData lab · live
Live readings Servers11,711 Players58,911 Populated3,347 Fresh wipes · 3h176 Sampled every 5 min

Element card · group PvE · atomic number 9,893, its rank

MyServer (TEST)

Offline 138.16.248.202:28015 checked 2d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 1
Rank · atomic number#9,893top 44%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 0
Sat 17 Oct, 04:52 UTC12d ago 1 halved by day 2 9.5 days 1
Fri 16 Oct, 04:41 UTC13d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 113
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 113/ 2,000
  2. 2 Br [EU] Brits PvE… 164
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 164/ 2,000
  3. 3 Ch Chrayntopia ♡ … 23
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average 23/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 70
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 70/ 200
  5. 5 Re [PvE] Relic | … 6
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 6/ 300
  6. 6 Tr TRAVELER PVE [… 52
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 52/ 100

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on MyServer (TEST)?

The name of MyServer (TEST) carries no gather rate. Groups top out at 10 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

Server facts

In what location does MyServer (TEST) sit?

There is no region on record for MyServer (TEST). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 138.16.248.202:28015.

What Rust version does MyServer (TEST) currently run?

Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) uses. The protocol must match for you to join; Steam will update your game.

Does MyServer (TEST) stay up, and how reliable is its uptime?

MyServer (TEST) is not online at the moment; the last sighting was 2 days 13 hours ago. For the last 7 full days, 4 of 168 hours were online, giving 2% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on MyServer (TEST)?

There is no next wipe to predict for MyServer (TEST), which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 18 hours ago.

How does MyServer (TEST) look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 2 hours in. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Where it appears

Which meanings sit behind the tags on MyServer (TEST)?

The game's server browser reads the tags MyServer (TEST) publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does MyServer (TEST) appear in?

These themed Rust Data Lab lists carry MyServer (TEST): Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does MyServer (TEST) place?

Player hours over the last week put MyServer (TEST) at #9,893, inside the top 44% of ranked servers.

What does the current player count on MyServer (TEST) tell you?

The last recorded sighting of MyServer (TEST) was 2 days 13 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How to join

How can you connect to MyServer (TEST)?

You can connect by pressing F1 in Rust and entering client.connect 138.16.248.202:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts10
Group limit No team may exceed 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.