Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Modded · atomic number 8,155, its rank

A Rust Server

Offline 141.11.114.193:28020 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average1peak 1
Rank · atomic number#8,155top 37%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep7 Oct14 Oct22 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:55 UTC1d ago – – – 1
Mon 26 Oct, 23:43 UTC2d ago – – – 1
Mon 26 Oct, 22:32 UTC2d ago – – – 1
Mon 26 Oct, 21:21 UTC2d ago – – – 1
Mon 26 Oct, 00:55 UTC3d ago – – – 1
Sun 25 Oct, 03:32 UTC4d ago – – – 1
Sun 25 Oct, 01:16 UTC4d ago – – – 1
Sat 24 Oct, 22:06 UTC4d ago – – – 1
Tue 20 Oct, 21:13 UTC8d ago – – – 1
Tue 20 Oct, 19:36 UTC8d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ру РУССКИЙ ДЛЯ НО… 176
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 109 on average 176/ 300
  2. 2 Ra RaidLab 0
    RaidLab groups of 8+ · 31 on average 0/ 50
  3. 3 Eu EU Hub 01 11
    EU Hub 01 EU · groups of 1000+ · 24 on average 11/ 3,300
  4. 4 Ru 404 RUST /ДЛЯ … 2
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 2/ 300
  5. 5 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  6. 6 Wa Warriors 1
    Warriors groups of 8+ · 2 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on A Rust Server?

A procedural map of size 2,000 with seed 1337 runs on A Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What rules has A Rust Server set, and what settings are in force?

Nothing in the name of A Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does A Rust Server sit?

No region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 141.11.114.193:28020 is the address it uses.

Which Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Rust Server stay up, and how reliable is its uptime?

Currently offline, A Rust Server was last seen 45 hours ago. About 10 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

How well does A Rust Server perform?

The last 48 hours show an average of 240 server fps and a minimum of 240. The maximum entity count was 53, covering buildings, deployables and all else in the world. Up to 635 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does A Rust Server wipe, and how often?

No wipe schedule exists for A Rust Server: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

How should you read the tags on A Rust Server?

These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does A Rust Server come up?

These themed Rust Data Lab lists carry A Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does A Rust Server hold among Rust servers?

A Rust Server sits at #8,155 for seven-day player hours, placing it in the top 37% of ranked servers.

How full is A Rust Server right now?

No live signal from A Rust Server right now, which was last seen 45 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 0 players.

Getting on

How can you connect to A Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 141.11.114.193:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.