Element card · group Modded · atomic number 8,155, its rank
A Rust Server
Offline 141.11.114.193:28020 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:55 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 23:43 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 22:32 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 21:21 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 00:55 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 03:32 UTC4d ago | – | – | – | 1 |
| Sun 25 Oct, 01:16 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 22:06 UTC4d ago | – | – | – | 1 |
| Tue 20 Oct, 21:13 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 19:36 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 02:51 UTC10d ago | – | – | – | 1 |
| Mon 19 Oct, 00:39 UTC10d ago | – | – | – | 0 |
| Sun 18 Oct, 23:58 UTC10d ago | – | – | – | 1 |
| Sun 18 Oct, 23:20 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 00:48 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 02:13 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 01:53 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 01:46 UTC14d ago | – | – | – | 1 |
| Thu 15 Oct, 01:20 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 23:56 UTC14d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on A Rust Server?
A procedural map of size 2,000 with seed 1337 runs on A Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has A Rust Server set, and what settings are in force?
Nothing in the name of A Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does A Rust Server sit?
No region is published by A Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 141.11.114.193:28020 is the address it uses.
Which Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Rust Server stay up, and how reliable is its uptime?
Currently offline, A Rust Server was last seen 45 hours ago. About 10 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.
How well does A Rust Server perform?
The last 48 hours show an average of 240 server fps and a minimum of 240. The maximum entity count was 53, covering buildings, deployables and all else in the world. Up to 635 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does A Rust Server wipe, and how often?
No wipe schedule exists for A Rust Server: its world is remade every few hours, and a reset of that kind is not a wipe.
Tags, lists
How should you read the tags on A Rust Server?
These are the tags A Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does A Rust Server come up?
These themed Rust Data Lab lists carry A Rust Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does A Rust Server hold among Rust servers?
A Rust Server sits at #8,155 for seven-day player hours, placing it in the top 37% of ranked servers.
How full is A Rust Server right now?
No live signal from A Rust Server right now, which was last seen 45 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 16:00 UTC, when the average was 0 players.
Getting on
How can you connect to A Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 141.11.114.193:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.