Rust Data LabData lab · live
Live readings Servers11,700 Players43,056 Populated3,055 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 16,084, its rank

[EU] Polar 2x

Offline 141.95.13.108:21748 checked 27d ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#16,084top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:39 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 322
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 801 on average 322/ 400
  2. 2 Vi Vital Rust - E… 143
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 597 on average 143/ 175
  3. 3 Eu EU RENEGADE 2x… 68
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average 68/ 150
  4. 4 Ma Magic Rust #18… 413
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 327 on average 413/ 480
  5. 5 Mi MIRAGE RUST | … 62
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 62/ 1,000
  6. 6 Vi Vitality - EU … 30
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average 30/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Polar 2x?

[EU] Polar 2x runs a procedural map of size 4,250 with seed 377298669; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [EU] Polar 2x?

According to its name, [EU] Polar 2x runs 2x gather. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does [EU] Polar 2x sit?

Going by its name rather than a tag, [EU] Polar 2x points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 141.95.13.108:21748 is the address it uses.

On what Rust version does [EU] Polar 2x operate?

Rust network protocol 2633 and build 165217 on Linux is what [EU] Polar 2x uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [EU] Polar 2x stay up, and how reliable is its uptime?

Currently offline, [EU] Polar 2x was last seen 27 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.

Wipe schedule

How often does a wipe happen on [EU] Polar 2x, and at what time?

Too few wipes are on record for [EU] Polar 2x to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 34 days 6 hours ago the current world was made.

What does a typical wipe day on [EU] Polar 2x involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

What should you understand from the tags [EU] Polar 2x carries?

These are the tags [EU] Polar 2x makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Polar 2x appear in?

You will find [EU] Polar 2x on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does [EU] Polar 2x hold among Rust servers?

[EU] Polar 2x sits at #16,084 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does [EU] Polar 2x have at the moment?

The last recorded sighting of [EU] Polar 2x was 27 days 6 hours ago, and it is offline now.

How to join

How can you connect to [EU] Polar 2x?

In Rust, press F1 and enter client.connect 141.95.13.108:21748. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.