Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 6,228, its rank

Rustomatic | Oldskool Hardcore | Bi-weekly

Online 142.132.217.116:28025 checked 12m ago

teams off oxidehardcore
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak 2
Rank · atomic number#6,228top 28%
Last wipe17h agono schedule published
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75103:0012:0022:0006:0015:0000:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020003:0012:0022:0006:0015:0000:00Wiped Thu 29 Oct, 08:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 20d 6hThu 19 Nov, 08:58 UTC
  3. 34d 16hThu 3 Dec, 19:00 UTCFW
  4. 41d 6hThu 10 Dec, 08:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC17h ago – – running 0
Thu 15 Oct, 09:01 UTC14d ago 4 halved by day 5 14 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 2 halved by day 8 13.6 days 0
Thu 17 Sep, 07:53 UTC42d ago 7 halved by day 1 14.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 5
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 10 on average 5/ 200
  2. 2 Fa [EU] Facepunch… 4
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 6 on average 4/ 400
  3. 3 Ru Rusticated.com… 2
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 2/ 150
  4. 4 Ru Rustopia.gg - … 8
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 8/ 75
  5. 5 Fa [US East] Face… 3
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 3/ 400
  6. 6 Ru Rustafied.com … 2
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rustomatic | Oldskool Hardcore | Bi-weekly?

Rustomatic | Oldskool Hardcore | Bi-weekly runs a procedural map of size 4,250; the game generates it.

How is Rustomatic | Oldskool Hardcore | Bi-weekly configured, and what rules apply?

The name of Rustomatic | Oldskool Hardcore | Bi-weekly carries no gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is Rustomatic | Oldskool Hardcore | Bi-weekly based in?

Nothing about a region is published by Rustomatic | Oldskool Hardcore | Bi-weekly. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 142.132.217.116:28025 is the address it uses.

Which Rust version is Rustomatic | Oldskool Hardcore | Bi-weekly on?

On Linux, Rustomatic | Oldskool Hardcore | Bi-weekly is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Rustomatic | Oldskool Hardcore | Bi-weekly stay up, and how reliable is its uptime?

Rustomatic | Oldskool Hardcore | Bi-weekly is live as of now. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Rustomatic | Oldskool Hardcore | Bi-weekly perform?

In the last 48 hours, it averaged 102 server fps, with a low of 61. The entity count reached 106,109, including buildings, deployables and all other world items. Up to 3,752 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Rustomatic | Oldskool Hardcore | Bi-weekly, and at what time?

Wipes on Rustomatic | Oldskool Hardcore | Bi-weekly follow this rhythm: every 3 weeks on Thursday at 08:58 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 17 hours ago.

What does a typical wipe day on Rustomatic | Oldskool Hardcore | Bi-weekly involve?

Averaged across its recent wipes, the busiest point drew 4 players. 2 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Where it appears

What should you understand from the tags Rustomatic | Oldskool Hardcore | Bi-weekly carries?

These are the tags Rustomatic | Oldskool Hardcore | Bi-weekly makes public for the server browser to read: gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp100 (Max players): Player slots: 100; ts0 (Group limit): Team play is disabled; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rustomatic | Oldskool Hardcore | Bi-weekly appear in?

The Rust Data Lab lists that include Rustomatic | Oldskool Hardcore | Bi-weekly are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.

Population

What position does Rustomatic | Oldskool Hardcore | Bi-weekly hold among Rust servers?

Player hours over the last week put Rustomatic | Oldskool Hardcore | Bi-weekly at #6,228, inside the top 28% of ranked servers.

How full is Rustomatic | Oldskool Hardcore | Bi-weekly right now?

Rustomatic | Oldskool Hardcore | Bi-weekly currently shows 1 players across 100 slots. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.

Connection

What is the way to join Rustomatic | Oldskool Hardcore | Bi-weekly?

You can connect by pressing F1 in Rust and entering client.connect 142.132.217.116:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.rustomatic.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp100
Max players Player slots: 100.
ts0
Group limit Team play is disabled.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.