Rust Data LabData lab · live
Live readings Servers11,875 Players97,136 Populated3,915 Fresh wipes · 3h398 Sampled every 5 min

Element card · group Modded · atomic number 15,517, its rank

TT_Server

Offline 142.180.218.239:28015 checked 42d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,517no region published
Last wipe42d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 92
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 244
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 244/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 139
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 139/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 368
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average 368/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 491
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average 491/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on TT_Server?

Generated by the game, the map on TT_Server is procedural.

How is TT_Server configured, and what rules apply?

No gather rate appears in the name of TT_Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is TT_Server based in?

Nothing about a region is published by TT_Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 142.180.218.239:28015.

What Rust version does TT_Server currently run?

Rust network protocol 2633 and build 163794 on Windows is what TT_Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TT_Server stay up, and how reliable is its uptime?

Right now TT_Server is offline, with its last appearance 42 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipe schedule

When does TT_Server wipe, and how often?

Estimated from the force wipe is when TT_Server next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 42 days 15 hours ago. Its tags set out a wipe schedule of once a month.

Tags, lists

Which meanings sit behind the tags on TT_Server?

The game's server browser reads the tags TT_Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TT_Server come up?

These themed Rust Data Lab lists carry TT_Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does TT_Server compare with other servers in the rankings?

The seven-day player-hours table has TT_Server at #15,517, in the top – of ranked servers.

How many players does TT_Server have at the moment?

No live signal from TT_Server right now, which was last seen 42 days 14 hours ago.

Connection

How can you connect to TT_Server?

Open the console with F1 in Rust and type client.connect 142.180.218.239:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^m,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.