Element card · group Modded · atomic number 15,517, its rank
TT_Server
Offline 142.180.218.239:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 Ru 404 RUST 2Х|ДЛ… 92
- 2 Ru 404 RUST 2Х|ДЛ… 244
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3
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4
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5
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404 RUST 2Х|ДЛ…
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 368/ 1,000
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6
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404 RUST 2Х|ДЛ…
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Quick answers
from the figures on this pageServer setup
What map is in play on TT_Server?
Generated by the game, the map on TT_Server is procedural.
How is TT_Server configured, and what rules apply?
No gather rate appears in the name of TT_Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is TT_Server based in?
Nothing about a region is published by TT_Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 142.180.218.239:28015.
What Rust version does TT_Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what TT_Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TT_Server stay up, and how reliable is its uptime?
Right now TT_Server is offline, with its last appearance 42 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.
Wipe schedule
When does TT_Server wipe, and how often?
Estimated from the force wipe is when TT_Server next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 42 days 15 hours ago. Its tags set out a wipe schedule of once a month.
Tags, lists
Which meanings sit behind the tags on TT_Server?
The game's server browser reads the tags TT_Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TT_Server come up?
These themed Rust Data Lab lists carry TT_Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How does TT_Server compare with other servers in the rankings?
The seven-day player-hours table has TT_Server at #15,517, in the top – of ranked servers.
How many players does TT_Server have at the moment?
No live signal from TT_Server right now, which was last seen 42 days 14 hours ago.
Connection
How can you connect to TT_Server?
Open the console with F1 in Rust and type client.connect 142.180.218.239:28015. The Launch Rust button on this page does the same job through Steam.