Rust Data LabData lab · live
Live readings Servers11,806 Players70,052 Populated3,612 Fresh wipes · 3h182 Sampled every 5 min

Element card · group Vanilla · atomic number 15,491, its rank

backshotboys

Offline 144.126.128.98:28000 checked 37d ago

monthly wipes vanillamoddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,491top 69%
Last wipe40d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 74
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 74/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 259
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 259/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 106
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 106/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 15/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 394
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 66 on average 394/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on backshotboys?

backshotboys runs a procedural map of size 2,000 with seed 2147483647; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is backshotboys configured, and what rules apply?

Nothing in the name of backshotboys gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Entry is limited to players who hold Rust's premium status. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does backshotboys sit?

No region is published by backshotboys. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 144.126.128.98:28000.

On what Rust version does backshotboys operate?

Rust network protocol 2633 and build 164530 on Windows is what backshotboys uses. The protocol must match for you to join; Steam will update your game.

Does backshotboys stay up, and how reliable is its uptime?

Currently offline, backshotboys was last seen 37 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe schedule

What is the wiping pattern on backshotboys?

An estimate from the force wipe puts the next wipe on backshotboys. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 40 days 13 hours ago. A monthly wipe schedule is what its tags publish.

Tags, lists

What should you understand from the tags backshotboys carries?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list backshotboys publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does backshotboys come up?

You will find backshotboys on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does backshotboys place?

backshotboys sits at #15,491 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does backshotboys have at the moment?

No live signal from backshotboys right now, which was last seen 37 days 13 hours ago.

Getting on

What steps get you onto backshotboys?

You can connect by pressing F1 in Rust and entering client.connect 144.126.128.98:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs164530,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.