Rust Data LabData lab · live
Live readings Servers11,780 Players77,467 Populated3,551 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Modded · atomic number 15,842, its rank

Testserver-Local

Offline 145.224.73.164:28015 checked 19d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,842top 72%
Last wipe20d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 83
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 83/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 12
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 12/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 69
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 78 on average 69/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 122
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 74 on average 122/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 211
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 71 on average 211/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Testserver-Local?

A procedural map runs on Testserver-Local, generated by the game.

How is Testserver-Local configured, and what rules apply?

Nothing in the name of Testserver-Local gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Testserver-Local?

Nothing about a region is published by Testserver-Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 145.224.73.164:28015.

On what Rust version does Testserver-Local operate?

Rust network protocol 2634 and build 167398 on Windows is what Testserver-Local uses. The protocol must match for you to join; Steam will update your game.

How reliably does Testserver-Local stay online?

Right now Testserver-Local is offline, with its last appearance 19 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Testserver-Local, and at what time?

Estimated from the force wipe is when Testserver-Local next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 20 days ago. Wipes monthly, according to the schedule in its tags.

Lists and tags

What should you understand from the tags Testserver-Local carries?

The game's server browser reads the tags Testserver-Local publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Testserver-Local come up?

These themed Rust Data Lab lists carry Testserver-Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does Testserver-Local compare with other servers in the rankings?

Player hours over the last week put Testserver-Local at #15,842, inside the top 72% of ranked servers.

How many players does Testserver-Local have at the moment?

The last recorded sighting of Testserver-Local was 19 days 23 hours ago, and it is offline now.

Connection

What steps get you onto Testserver-Local?

You can connect by pressing F1 in Rust and entering client.connect 145.224.73.164:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.