Element card · group Modded · atomic number 15,842, its rank
Testserver-Local
Offline 145.224.73.164:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testserver-Local?
A procedural map runs on Testserver-Local, generated by the game.
How is Testserver-Local configured, and what rules apply?
Nothing in the name of Testserver-Local gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Testserver-Local?
Nothing about a region is published by Testserver-Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 145.224.73.164:28015.
On what Rust version does Testserver-Local operate?
Rust network protocol 2634 and build 167398 on Windows is what Testserver-Local uses. The protocol must match for you to join; Steam will update your game.
How reliably does Testserver-Local stay online?
Right now Testserver-Local is offline, with its last appearance 19 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Testserver-Local, and at what time?
Estimated from the force wipe is when Testserver-Local next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 20 days ago. Wipes monthly, according to the schedule in its tags.
Lists and tags
What should you understand from the tags Testserver-Local carries?
The game's server browser reads the tags Testserver-Local publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testserver-Local come up?
These themed Rust Data Lab lists carry Testserver-Local: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does Testserver-Local compare with other servers in the rankings?
Player hours over the last week put Testserver-Local at #15,842, inside the top 72% of ranked servers.
How many players does Testserver-Local have at the moment?
The last recorded sighting of Testserver-Local was 19 days 23 hours ago, and it is offline now.
Connection
What steps get you onto Testserver-Local?
You can connect by pressing F1 in Rust and entering client.connect 145.224.73.164:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.