Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 2,868, its rank

[ESP][MX][PVE] La Isla

Online 145.239.108.65:28145 checked 1h ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 6
Rank · atomic number#2,868top 13%
Last wipe11d agobiweekly schedule
Next wipe2d 0hFri 30 Oct, 19:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:09 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 2d 0hFri 30 Oct, 19:09 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hFri 13 Nov, 19:09 UTC
  4. 30d 0hFri 27 Nov, 19:09 UTC
  5. 36d 0hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hFri 11 Dec, 19:09 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:09 UTC11d ago 10 – running 2
Thu 1 Oct, 18:55 UTC FW26d ago 11 halved by day 6 15 days 1
Thu 17 Sep, 18:18 UTC41d ago 7 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 31
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 39 on average 31/ 100
  2. 2 Jp [JP]初心者PVPサーバー… 5
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average 5/ 100
  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 13
    СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 13/ 200
  4. 4 Ru RUST ACADEMY #… 19
    RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average 19/ 200
  5. 5 Ru Rust Empires I… 3
    Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average 3/ 50
  6. 6 Ru [JP] RUST SOLO… 2
    [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 4 on average 2/ 20

Quick answers

from the figures on this page

Map and rules

What map is in play on [ESP][MX][PVE] La Isla?

The map on [ESP][MX][PVE] La Isla is procedural at size 4,500 with seed 227080, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [ESP][MX][PVE] La Isla set, and what settings are in force?

No gather rate appears in the name of [ESP][MX][PVE] La Isla. You get up to 16 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does [ESP][MX][PVE] La Isla sit?

There is no region on record for [ESP][MX][PVE] La Isla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 145.239.108.65:28145 is the address it uses.

What Rust version does [ESP][MX][PVE] La Isla currently run?

Rust network protocol 2635 and build 168909 on Windows is what [ESP][MX][PVE] La Isla uses. The protocol must match for you to join; Steam will update your game.

Does [ESP][MX][PVE] La Isla stay up, and how reliable is its uptime?

At the moment, [ESP][MX][PVE] La Isla is online. According to the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [ESP][MX][PVE] La Isla hold a steady performance?

The last 48 hours show an average of 73 server fps and a minimum of 58. The maximum entity count was 136,302, covering buildings, deployables and all else in the world. Up to 4,868 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on [ESP][MX][PVE] La Isla?

Following the tag is the best the prediction can do for [ESP][MX][PVE] La Isla, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Friday 30 October at 19:09 UTC. 11 days 23 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on [ESP][MX][PVE] La Isla involve?

Recent wipes on average reached 9 players at their busiest. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 7 when it didn't hold.

Where it appears

How should you read the tags on [ESP][MX][PVE] La Isla?

The game's server browser reads the tags [ESP][MX][PVE] La Isla publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [ESP][MX][PVE] La Isla come up?

These themed Rust Data Lab lists carry [ESP][MX][PVE] La Isla: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does [ESP][MX][PVE] La Isla place?

Player hours over the last week put [ESP][MX][PVE] La Isla at #2,868, inside the top 13% of ranked servers.

How full is [ESP][MX][PVE] La Isla right now?

Of 50 slots, 1 are taken on [ESP][MX][PVE] La Isla right now. The week's figures average 1 players and top out at 6. The busiest point in the last 48 hours came at 10:00 UTC, averaging 3 players.

How to join

What steps get you onto [ESP][MX][PVE] La Isla?

You can connect by pressing F1 in Rust and entering client.connect 145.239.108.65:28145, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/KGz59MTpbJ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts16
Group limit No team may exceed 16.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.