Element card · group Modded · atomic number 15,479, its rank
[GER] Titan-Nation PvE with PvP Zones
Offline 147.93.161.238:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:17 UTC17d ago | 1 | – | running | 1 |
| Sun 11 Oct, 09:08 UTC17d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [GER] Titan-Nation PvE with PvP Zones?
The map on [GER] Titan-Nation PvE with PvP Zones is procedural at size 5,000 with seed 2147483647, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on [GER] Titan-Nation PvE with PvP Zones?
Nothing in the name of [GER] Titan-Nation PvE with PvP Zones gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
What region hosts [GER] Titan-Nation PvE with PvP Zones?
The name of [GER] Titan-Nation PvE with PvP Zones points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 147.93.161.238:28115.
On what Rust version does [GER] Titan-Nation PvE with PvP Zones operate?
On Windows, [GER] Titan-Nation PvE with PvP Zones is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
How dependable is [GER] Titan-Nation PvE with PvP Zones for staying online?
Right now [GER] Titan-Nation PvE with PvP Zones is offline, with its last appearance 16 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on [GER] Titan-Nation PvE with PvP Zones, and at what time?
Once a month is all [GER] Titan-Nation PvE with PvP Zones wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 17 days 9 hours ago. A monthly wipe schedule is what its tags publish.
On [GER] Titan-Nation PvE with PvP Zones, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags [GER] Titan-Nation PvE with PvP Zones carries?
The game's server browser reads the tags [GER] Titan-Nation PvE with PvP Zones publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [GER] Titan-Nation PvE with PvP Zones appear in?
These themed Rust Data Lab lists carry [GER] Titan-Nation PvE with PvP Zones: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does [GER] Titan-Nation PvE with PvP Zones hold among Rust servers?
Player hours over the last week put [GER] Titan-Nation PvE with PvP Zones at #15,479, inside the top 71% of ranked servers.
How many players does [GER] Titan-Nation PvE with PvP Zones have at the moment?
The last recorded sighting of [GER] Titan-Nation PvE with PvP Zones was 16 days 9 hours ago, and it is offline now.
How to join
How can you connect to [GER] Titan-Nation PvE with PvP Zones?
Open the console with F1 in Rust and type client.connect 147.93.161.238:28115. The Launch Rust button on this page does the same job through Steam.