Element card · group Vanilla · atomic number 4,447, its rank
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Offline 147.93.162.142:28415 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:54 UTC5h ago | – | – | running | 0 |
| Wed 28 Oct, 12:52 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:47 UTC2d ago | 1 | – | 0.8 days | 1 |
| Mon 26 Oct, 19:08 UTC3d ago | 1 | – | 1 days | 1 |
| Wed 21 Oct, 19:09 UTC8d ago | 5 | halved by day 2 | 5 days | 0 |
| Sat 10 Oct, 12:35 UTC19d ago | 2 | held half | 11.3 days | 1 |
| Fri 9 Oct, 20:14 UTC20d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is procedural at size 3,500 with seed 1444129400, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop set, and what settings are in force?
Nothing in the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server details
Which location is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop based in?
Going by its name rather than a tag, [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 147.93.162.142:28415 is the address it uses.
What Rust version does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop currently run?
Rust network protocol 2635 and build 168909 on Windows is what [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop stay up, and how reliable is its uptime?
Right now [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop is offline, with its last appearance 2 hours ago. According to the uptime it reports, the last restart was about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold a steady performance?
The last 48 hours show an average of 58 server fps and a minimum of 7. Buildings, deployables and everything else in the world added up to as many as 90,646 entities. Up to 2,796 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and at what time?
Once a month is all [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 5 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 2 when it didn't hold.
Where it appears
Which meanings sit behind the tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The game's server browser reads the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop appear in?
The Rust Data Lab lists that include [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop are: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Player numbers
What position does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold among Rust servers?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop sits at #4,447 for seven-day player hours, placing it in the top 20% of ranked servers.
What does the current player count on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop tell you?
The last recorded sighting of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop was 2 hours ago, and it is offline now. The week's figures average 0 players and top out at 4. Over 48 hours, the highest average fell at 14:00 UTC, at 1 players.
Getting on
How can you connect to [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Open the console with F1 in Rust and type client.connect 147.93.162.142:28415. The Launch Rust button on this page does the same job through Steam.
