Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 2,686, its rank

RadZone EU/CZ

Online EU 148.251.177.248:28040 checked 4m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 5
Rank · atomic number#2,686top 12% · #1031 in EU
Last wipe4d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct24 Oct30 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:02 UTC4d ago 5 – running 1
Tue 20 Oct, 16:57 UTC9d ago 7 held half 5.1 days 0
Mon 19 Oct, 18:16 UTC10d ago 7 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average 5/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 15
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average 15/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average 25/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average 60/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RadZone EU/CZ?

RadZone EU/CZ runs a procedural map of size 4,250 with seed 1468623782; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RadZone EU/CZ?

No gather rate appears in the name of RadZone EU/CZ. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does RadZone EU/CZ sit?

RadZone EU/CZ gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 148.251.177.248:28040 is the address it uses.

Which Rust version is RadZone EU/CZ on?

On Linux, RadZone EU/CZ is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RadZone EU/CZ for staying online?

At the moment, RadZone EU/CZ is online. About 5 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RadZone EU/CZ perform?

Server fps averaged 21 over the last 48 hours, with 5 as the lowest. The entity count reached 113,890, including buildings, deployables and all other world items. Memory use peaked at 4,237 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on RadZone EU/CZ?

Once a month is all RadZone EU/CZ wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 4 days 7 hours ago. Wipes monthly, according to the schedule in its tags.

How does RadZone EU/CZ look on the day of a wipe?

Recent wipes on average reached 6 players at their busiest. Peak numbers on the latest wipe came 4 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Lists and tags

Which meanings sit behind the tags on RadZone EU/CZ?

The game's server browser reads the tags RadZone EU/CZ publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RadZone EU/CZ come up?

These themed Rust Data Lab lists carry RadZone EU/CZ: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

How does RadZone EU/CZ compare with other servers in the rankings?

Seven-day player hours place RadZone EU/CZ at #2,686 overall, #1,031 in Europe and in the top 12% of ranked servers.

How full is RadZone EU/CZ right now?

At the moment RadZone EU/CZ has 0 of its 50 slots filled. A seven-day sample gives 1 players on average and 5 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 5 players.

Getting on

How can you connect to RadZone EU/CZ?

In Rust, press F1 and enter client.connect 148.251.177.248:28040. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.