Rust Data LabData lab · live
Live readings Servers11,644 Players43,541 Populated3,049 Fresh wipes · 3h97 Sampled every 5 min

Element card · group PvE · atomic number 1,611, its rank

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online NA 148.72.141.118:28015 checked 9m ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average4peak 13
Rank · atomic number#1,611top 7% · #245 in NA
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak23players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 23 – running 2
Wed 30 Sep, 21:52 UTC28d ago 23 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Zo ZOMBZ 2X PvE •… 1
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  4. 4 Du Dusk till Dawn… 2
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  5. 5 Sh "SHADOW KIDS" … 1
    "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average 1/ 100
  6. 6 Us US LushPvE Mon… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is procedural at size 3,500, made by the game. Its map carries the name: Custom Map.

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?

The name says it: gather runs at 2x on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Groups top out at 16 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x based in?

The NA tag is how Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 148.72.141.118:28015.

Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

On Linux, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x for staying online?

Right now, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is reachable. About 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady performance?

In the last 48 hours, it averaged 60 server fps, with a low of 59. The maximum entity count was 89,987, covering buildings, deployables and all else in the world. Memory use peaked at 3,199 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Once a month is all Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 14 hours ago. A monthly wipe schedule is what its tags publish.

How does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x look on the day of a wipe?

At their busiest, recent wipes averaged 23 players. The latest wipe's peak fell 3 hours after it began.

Tags, lists

What should you understand from the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carries?

The game's server browser reads the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x come up?

You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

What position does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold among Rust servers?

Player hours for the past seven days give Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x #1,611, #245 in North America, and a place in the top 7% of ranked servers.

How full is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now?

Of 100 slots, 1 are taken on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now. A seven-day sample gives 4 players on average and 13 at the top. The busiest point in the last 48 hours came at 23:00 UTC, averaging 7 players.

Getting on

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

In Rust, press F1 and enter client.connect 148.72.141.118:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/ypuyhg6vGE.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.