Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group PvE · atomic number 1,470, its rank

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E

Online NA 168.100.163.3:28018 checked 11m ago

2x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 50 8% full Room to join
7-day average4peak 13
Rank · atomic number#1,470top 7% · #218 in NA
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:47 UTC FW28d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th [US] The Clini… 10
    [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 5 on average 10/ 65
  2. 2 Th The Green Card… 5
    The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average 5/ 25
  3. 3 Sa Sanguine Rust … 3
    Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x NA · groups of 16+ · 2x · monthly · 4 on average 3/ 100
  4. 4 Sh "SHADOW KIDS" … 5
    "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| NA · groups of 10+ · 2x · monthly · 2 on average 5/ 100
  5. 5 Du Dusk till Dawn… 4
    Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe NA · groups of 8+ · 2x · monthly · 2 on average 4/ 100
  6. 6 Us US LushPvE Mon… 2
    US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests NA · groups of 32+ · 2x · monthly · 2 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs a procedural map of size 5,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: DISCORD.GG/ZOMBZ.

How is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E configured, and what rules apply?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E based in?

With its NA tag, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 168.100.163.3:28018.

On what Rust version does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E operate?

Rust network protocol 2635 and build 168909 on Linux is what ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E uses. The protocol must match for you to join; Steam will update your game.

Does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E stay up, and how reliable is its uptime?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is live as of now. The uptime it reports suggests it restarted roughly 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E hold a steady performance?

The last 48 hours show an average of 59 server fps and a minimum of 30. The maximum entity count was 157,266, covering buildings, deployables and all else in the world. The highest memory usage was 7,172 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe, and how often?

Once a month is all ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 28 days 3 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 19 players. 5 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E carries?

The game's server browser reads the tags ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E come up?

You will find ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Who operates ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

The zombz.com hostname ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player numbers

Against other Rust servers, where does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E place?

Player hours for the past seven days give ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E #1,470, #218 in North America, and a place in the top 7% of ranked servers.

How many players does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E have at the moment?

ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E currently shows 4 players across 50 slots. A seven-day sample gives 4 players on average and 13 at the top. The busiest point in the last 48 hours came at 03:00 UTC, averaging 9 players.

Getting on

What is the way to join ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?

In Rust, press F1 and enter client.connect 168.100.163.3:28018. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/ZOMBZ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.