Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Vanilla · atomic number 12,904, its rank

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 8m ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,904top 58%
Last wipe58m agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:35 UTC58m ago – – running 0
Fri 23 Oct, 12:31 UTC5d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 90/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 24/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 192
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 75 on average 192/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 114
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 68 on average 114/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 353
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 59 on average 353/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [TEST] Sanguine Halloween Showcase (closed)?

A procedural map of size 6,000 with seed 1337 runs on [TEST] Sanguine Halloween Showcase (closed), generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on [TEST] Sanguine Halloween Showcase (closed)?

Nothing in the name of [TEST] Sanguine Halloween Showcase (closed) gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

In what location does [TEST] Sanguine Halloween Showcase (closed) sit?

There is no region on record for [TEST] Sanguine Halloween Showcase (closed). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 148.72.141.118:28090.

On what Rust version does [TEST] Sanguine Halloween Showcase (closed) operate?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Sanguine Halloween Showcase (closed) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [TEST] Sanguine Halloween Showcase (closed) for staying online?

Right now, [TEST] Sanguine Halloween Showcase (closed) is reachable. The uptime it reports suggests it restarted roughly 5 days 7 hours ago. It was online for 120 of 120 hours in the last 5 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Is [TEST] Sanguine Halloween Showcase (closed) known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 26. The maximum entity count was 33,983, covering buildings, deployables and all else in the world. Up to 4,033 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on [TEST] Sanguine Halloween Showcase (closed)?

The only wipe on [TEST] Sanguine Halloween Showcase (closed) is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 58 minutes ago. Wipes monthly, according to the schedule in its tags.

On [TEST] Sanguine Halloween Showcase (closed), what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags [TEST] Sanguine Halloween Showcase (closed) carries?

These are the tags [TEST] Sanguine Halloween Showcase (closed) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [TEST] Sanguine Halloween Showcase (closed) come up?

You will find [TEST] Sanguine Halloween Showcase (closed) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, where does [TEST] Sanguine Halloween Showcase (closed) place?

Player hours over the last week put [TEST] Sanguine Halloween Showcase (closed) at #12,904, inside the top 58% of ranked servers.

What does the current player count on [TEST] Sanguine Halloween Showcase (closed) tell you?

[TEST] Sanguine Halloween Showcase (closed) currently shows 0 players across 20 slots. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 22:00 UTC, at 1 players.

Getting on

What is the way to join [TEST] Sanguine Halloween Showcase (closed)?

In Rust, press F1 and enter client.connect 148.72.141.118:28090. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.