Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 13,855, its rank

Oxide Server

Offline 149.22.84.58:28015 checked 36d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,855top 61%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers, and #568 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 6
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 2 on average 6/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 Pr ProRow 2
    ProRow quad · 2 on average 2/ 50
  4. 4 So [EA] Softcore 1 29
    [EA] Softcore 1 quad · monthly · 69 on average 29/ 350
  5. 5 Fa [US] Facepunch… 52
    [US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 52/ 300
  6. 6 Re Reddit.com/r/P… 11
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 37 on average 11/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Oxide Server?

A procedural map runs on Oxide Server, generated by the game.

How is Oxide Server configured, and what rules apply?

The name of Oxide Server carries no gather rate. The group cap is 4 players (quad). Play runs as softcore, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Oxide Server based in?

There is no region on record for Oxide Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 149.22.84.58:28015 is the address it uses.

What Rust version does Oxide Server currently run?

Rust network protocol 2633 and build 163493 on Windows is what Oxide Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Oxide Server stay online?

Currently offline, Oxide Server was last seen 36 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Oxide Server, and at what time?

The record holds too few of Oxide Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 17 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Oxide Server?

These are the tags Oxide Server makes public for the server browser to read: gmsoftcore (Game mode): The rules are softcore, which is easier; mp1 (Max players): Player slots: 1; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Oxide Server come up?

These themed Rust Data Lab lists carry Oxide Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Against other Rust servers, where does Oxide Server place?

Player hours over the last week put Oxide Server at #13,855, inside the top 61% of ranked servers. The quad ranking puts it at #568.

How many players does Oxide Server have at the moment?

The last recorded sighting of Oxide Server was 36 days 17 hours ago, and it is offline now.

Getting on

What steps get you onto Oxide Server?

You can connect by pressing F1 in Rust and entering client.connect 149.22.84.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp1
Max players Player slots: 1.
ts4
Group limit The team limit is 4.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.