Rust Data LabData lab · live
Live readings Servers11,721 Players56,361 Populated3,397 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 15,098, its rank

[TEST] Vultr bench, not open

Offline NA · us2 149.28.13.100:28015 checked 12d ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,098top 70% · #1550 in NA
Last wipe12d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 He Hempville 420 … 10
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 10/ 90
  3. 3 Pi Pine Hosting -… 3
    Pine Hosting - Rust Server NA · groups of 8+ · monthly · 4 on average 3/ 50
  4. 4 Ma Made in Quebec… 5
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 5/ 1,000
  5. 5 Te Testing Grounds 5
    Testing Grounds NA · groups of 8+ · monthly · 2 on average 5/ 15
  6. 6 Ap Apocrypha-Linu… 1
    Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on [TEST] Vultr bench, not open?

Generated by the game, the map on [TEST] Vultr bench, not open is procedural.

How is [TEST] Vultr bench, not open configured, and what rules apply?

The name of [TEST] Vultr bench, not open carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [TEST] Vultr bench, not open based in?

In North America, with the NA tag, is where [TEST] Vultr bench, not open lists itself, and the region code it gives is us2. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 149.28.13.100:28015.

On what Rust version does [TEST] Vultr bench, not open operate?

Rust network protocol 2634 and build 167781 on Linux is what [TEST] Vultr bench, not open uses. The protocol must match for you to join; Steam will update your game.

Does [TEST] Vultr bench, not open stay up, and how reliable is its uptime?

Right now [TEST] Vultr bench, not open is offline, with its last appearance 12 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on [TEST] Vultr bench, not open?

Estimated from the force wipe is when [TEST] Vultr bench, not open next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 12 days 9 hours ago. Its tags set out a wipe schedule of once a month.

Lists and tags

Which meanings sit behind the tags on [TEST] Vultr bench, not open?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $rus2 (Region code): Its region code reads us2; ^m (Monthly): Wipes happen monthly, at the force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America: that is the tag list [TEST] Vultr bench, not open publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [TEST] Vultr bench, not open come up?

The Rust Data Lab lists that include [TEST] Vultr bench, not open are: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

How does [TEST] Vultr bench, not open compare with other servers in the rankings?

Player hours for the past seven days give [TEST] Vultr bench, not open #15,098, #1,550 in North America, and a place in the top 70% of ranked servers.

What does the current player count on [TEST] Vultr bench, not open tell you?

[TEST] Vultr bench, not open is offline at the moment; the last sighting was 12 days 8 hours ago.

Connection

What steps get you onto [TEST] Vultr bench, not open?

You can connect by pressing F1 in Rust and entering client.connect 149.28.13.100:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$rus2,v2634,^z,^y,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Player slots: 150.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus2
Region code Its region code reads us2.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.