Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h4 Sampled every 5 min

Element card · group Modded · atomic number 6,253, its rank

OBSERVER | PL | PvE+PvP | x2

Online 149.50.101.55:26091 checked 2h ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,253top 28%
Last wipe5h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Wed 28 Oct, 14:48 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:48 UTC5h ago – – running 0
Fri 9 Oct, 12:38 UTC19d ago 2 halved by day 4 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 938
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 782 on average 938/ 1,000
  2. 2 Vi Vital Rust - E… 678
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 585 on average 678/ 700
  3. 3 Eu EU RENEGADE 2x… 365
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 342 on average 365/ 385
  4. 4 Ma Magic Rust #18… 1,481
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 317 on average 1,481/ 1,550
  5. 5 Mi MIRAGE RUST | … 348
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 310 on average 348/ 1,000
  6. 6 Vi Vitality - EU … 106
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 300 on average 106/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on OBSERVER | PL | PvE+PvP | x2?

The map on OBSERVER | PL | PvE+PvP | x2 is procedural, made by the game.

How is OBSERVER | PL | PvE+PvP | x2 configured, and what rules apply?

According to its name, OBSERVER | PL | PvE+PvP | x2 runs 2x gather. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts OBSERVER | PL | PvE+PvP | x2?

The name of OBSERVER | PL | PvE+PvP | x2 points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 149.50.101.55:26091 is the address it uses.

What Rust version does OBSERVER | PL | PvE+PvP | x2 currently run?

On Linux, OBSERVER | PL | PvE+PvP | x2 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is OBSERVER | PL | PvE+PvP | x2 for staying online?

Right now, OBSERVER | PL | PvE+PvP | x2 is reachable. For the last 7 full days, 158 of 168 hours were online, giving 94% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does OBSERVER | PL | PvE+PvP | x2 wipe, and how often?

Too few wipes are on record for OBSERVER | PL | PvE+PvP | x2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was made.

How does OBSERVER | PL | PvE+PvP | x2 look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 45 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 4.

Tags, lists

What should you understand from the tags OBSERVER | PL | PvE+PvP | x2 carries?

The game's server browser reads the tags OBSERVER | PL | PvE+PvP | x2 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does OBSERVER | PL | PvE+PvP | x2 appear in?

The Rust Data Lab lists that include OBSERVER | PL | PvE+PvP | x2 are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Player numbers

What position does OBSERVER | PL | PvE+PvP | x2 hold among Rust servers?

The seven-day player-hours table has OBSERVER | PL | PvE+PvP | x2 at #6,253, in the top 28% of ranked servers.

What does the current player count on OBSERVER | PL | PvE+PvP | x2 tell you?

At the moment OBSERVER | PL | PvE+PvP | x2 has 0 of its 40 slots filled. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 22:00 UTC, at 1 players.

Getting on

What steps get you onto OBSERVER | PL | PvE+PvP | x2?

Open the console with F1 in Rust and type client.connect 149.50.101.55:26091. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.