Rust Data LabData lab · live
Live readings Servers11,612 Players35,778 Populated2,872 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Vanilla · atomic number 13,263, its rank

TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!

Offline NA 149.56.31.2:25594 checked 39d ago

monthly wipes vanillamoddedcarbonpremium
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,263#1483 in NA
Last wipe39d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 17:50 UTC39d ago 1 – running 0
Fri 18 Sep, 09:49 UTC39d ago 2 – 0.3 days 0
Thu 17 Sep, 06:30 UTC40d ago 2 – 1.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [NA] Willjum's… 12
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average 12/ 175
  2. 2 He Hempville 420 … 8
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 8/ 90
  3. 3 Pi Pine Hosting -… 1
    Pine Hosting - Rust Server NA · groups of 8+ · monthly · 4 on average 1/ 50
  4. 4 Ma Made in Quebec… 3
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3/ 1,000
  5. 5 Te Testing Grounds 0
    Testing Grounds NA · groups of 8+ · monthly · 2 on average 0/ 15
  6. 6 Pi Pine Hosting -… 0
    Pine Hosting - Rust Server NA · groups of 8+ · monthly · 2 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

The map on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! is procedural at size 4,250 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! set, and what settings are in force?

The name of TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! carries no gather rate. Groups top out at 16 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Entry is limited to players who hold Rust's premium status. VAC is on, Valve's anti-cheat.

Server facts

What region hosts TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

The NA tag is how TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 149.56.31.2:25594 is the address it uses.

Which Rust version is TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! on?

On Linux, TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! stay online?

Currently offline, TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! was last seen 39 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe schedule

How often does a wipe happen on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!, and at what time?

The only wipe on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 39 days 9 hours ago. Its tags set out a wipe schedule of once a month.

On TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! carries?

The game's server browser reads the tags TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts16 (Group limit): The team limit is 16; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; ^q (Premium): Entry is limited to players who hold Rust's premium status; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! come up?

The Rust Data Lab lists that include TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! are: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! compare with other servers in the rankings?

Player hours for the past seven days give TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! #13,263, #1,483 in North America, and a place in the top – of ranked servers.

What does the current player count on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! tell you?

The last recorded sighting of TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! was 39 days 9 hours ago, and it is offline now.

Connection

What is the way to join TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?

Open the console with F1 in Rust and type client.connect 149.56.31.2:25594. The Launch Rust button on this page does the same job through Steam. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^m,^v,NA,gmrust,cs164530,^q,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts16
Group limit The team limit is 16.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.
^q
Premium Entry is limited to players who hold Rust's premium status.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.